include/
2008-01-26 David Daney <ddaney@avtrex.com> * demangle.h (demangle_component_type): Add DEMANGLE_COMPONENT_JAVA_RESOURCE, DEMANGLE_COMPONENT_COMPOUND_NAME, and DEMANGLE_COMPONENT_CHARACTER as new enum values. (demangle_component): Add struct s_character to union u. libiberty/ 2008-01-26 David Daney <ddaney@avtrex.com> * cp-demangle.c (d_dump): Handle DEMANGLE_COMPONENT_JAVA_RESOURCE, DEMANGLE_COMPONENT_COMPOUND_NAME, and DEMANGLE_COMPONENT_CHARACTER cases. (d_make_comp): Handle DEMANGLE_COMPONENT_COMPOUND_NAME and DEMANGLE_COMPONENT_JAVA_RESOURCE cases. (d_make_character): New function. (d_java_resource): Same. (d_special_name): Handle "Gr" case. (d_print_comp): Handle DEMANGLE_COMPONENT_JAVA_RESOURCE, DEMANGLE_COMPONENT_COMPOUND_NAME, and DEMANGLE_COMPONENT_CHARACTER cases. * testsuite/demangle-expected: Add test for java resource name mangling.
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@ -1,3 +1,11 @@
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2008-01-26 David Daney <ddaney@avtrex.com>
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* demangle.h (demangle_component_type): Add
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DEMANGLE_COMPONENT_JAVA_RESOURCE,
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DEMANGLE_COMPONENT_COMPOUND_NAME, and
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DEMANGLE_COMPONENT_CHARACTER as new enum values.
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(demangle_component): Add struct s_character to union u.
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2008-01-23 Eric B. Weddington <eric.weddington@atmel.com>
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* opcode/avr.h (AVR_ISA_RF401): Add new opcode set for at86rf401.
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@ -362,7 +362,15 @@ enum demangle_component_type
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using 'n' instead of '-', we want a way to indicate a negative
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number which involves neither modifying the mangled string nor
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allocating a new copy of the literal in memory. */
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DEMANGLE_COMPONENT_LITERAL_NEG
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DEMANGLE_COMPONENT_LITERAL_NEG,
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/* A libgcj compiled resource. The left subtree is the name of the
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resource. */
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DEMANGLE_COMPONENT_JAVA_RESOURCE,
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/* A name formed by the concatenation of two parts. The left
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subtree is the first part and the right subtree the second. */
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DEMANGLE_COMPONENT_COMPOUND_NAME,
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/* A name formed by a single character. */
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DEMANGLE_COMPONENT_CHARACTER
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};
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/* Types which are only used internally. */
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@ -448,6 +456,12 @@ struct demangle_component
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long number;
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} s_number;
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/* For DEMANGLE_COMPONENT_CHARACTER. */
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struct
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{
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int character;
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} s_character;
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/* For other types. */
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struct
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{
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