Cygwin: console: Fix read() in non-canonical mode.
- In non-canonical mode, cygwin console returned only one character even if several keys are typed before read() called. This patch fixes this behaviour.
This commit is contained in:
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527b44af0d
commit
991511fbda
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@ -499,354 +499,378 @@ fhandler_console::process_input_message (void)
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termios *ti = &(get_ttyp ()->ti);
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DWORD nread;
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INPUT_RECORD input_rec;
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const char *toadd = NULL;
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/* Per MSDN, max size of buffer required is below 64K. */
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#define INREC_SIZE (65536 / sizeof (INPUT_RECORD))
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if (!ReadConsoleInputW (get_handle (), &input_rec, 1, &nread))
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fhandler_console::input_states stat = input_processing;
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DWORD total_read, i;
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INPUT_RECORD input_rec[INREC_SIZE];
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if (!PeekConsoleInputW (get_handle (), input_rec, INREC_SIZE, &total_read))
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{
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termios_printf ("ReadConsoleInput failed, %E");
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termios_printf ("PeekConsoleInput failed, %E");
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return input_error;
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}
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const WCHAR &unicode_char = input_rec.Event.KeyEvent.uChar.UnicodeChar;
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const DWORD &ctrl_key_state = input_rec.Event.KeyEvent.dwControlKeyState;
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/* check the event that occurred */
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switch (input_rec.EventType)
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for (i = 0; i < total_read; i ++)
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{
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case KEY_EVENT:
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DWORD nread = 1;
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const char *toadd = NULL;
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con.nModifiers = 0;
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const WCHAR &unicode_char =
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input_rec[i].Event.KeyEvent.uChar.UnicodeChar;
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const DWORD &ctrl_key_state =
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input_rec[i].Event.KeyEvent.dwControlKeyState;
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/* check the event that occurred */
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switch (input_rec[i].EventType)
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{
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case KEY_EVENT:
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con.nModifiers = 0;
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#ifdef DEBUGGING
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/* allow manual switching to/from raw mode via ctrl-alt-scrolllock */
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if (input_rec.Event.KeyEvent.bKeyDown
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&& input_rec.Event.KeyEvent.wVirtualKeyCode == VK_SCROLL
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&& (ctrl_key_state & (LEFT_ALT_PRESSED | LEFT_CTRL_PRESSED))
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== (LEFT_ALT_PRESSED | LEFT_CTRL_PRESSED))
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{
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set_raw_win32_keyboard_mode (!con.raw_win32_keyboard_mode);
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return input_processing;
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}
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/* allow manual switching to/from raw mode via ctrl-alt-scrolllock */
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if (input_rec[i].Event.KeyEvent.bKeyDown
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&& input_rec[i].Event.KeyEvent.wVirtualKeyCode == VK_SCROLL
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&& (ctrl_key_state & (LEFT_ALT_PRESSED | LEFT_CTRL_PRESSED))
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== (LEFT_ALT_PRESSED | LEFT_CTRL_PRESSED))
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{
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set_raw_win32_keyboard_mode (!con.raw_win32_keyboard_mode);
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continue;
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}
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#endif
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if (con.raw_win32_keyboard_mode)
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{
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__small_sprintf (tmp, "\033{%u;%u;%u;%u;%u;%luK",
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input_rec.Event.KeyEvent.bKeyDown,
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input_rec.Event.KeyEvent.wRepeatCount,
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input_rec.Event.KeyEvent.wVirtualKeyCode,
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input_rec.Event.KeyEvent.wVirtualScanCode,
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input_rec.Event.KeyEvent.uChar.UnicodeChar,
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input_rec.Event.KeyEvent.dwControlKeyState);
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toadd = tmp;
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nread = strlen (toadd);
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if (con.raw_win32_keyboard_mode)
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{
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__small_sprintf (tmp, "\033{%u;%u;%u;%u;%u;%luK",
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input_rec[i].Event.KeyEvent.bKeyDown,
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input_rec[i].Event.KeyEvent.wRepeatCount,
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input_rec[i].Event.KeyEvent.wVirtualKeyCode,
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input_rec[i].Event.KeyEvent.wVirtualScanCode,
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input_rec[i].Event.KeyEvent.uChar.UnicodeChar,
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input_rec[i].Event.KeyEvent.dwControlKeyState);
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toadd = tmp;
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nread = strlen (toadd);
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break;
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}
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/* Ignore key up events, except for Alt+Numpad events. */
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if (!input_rec[i].Event.KeyEvent.bKeyDown &&
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!is_alt_numpad_event (&input_rec[i]))
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continue;
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/* Ignore Alt+Numpad keys. They are eventually handled below after
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releasing the Alt key. */
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if (input_rec[i].Event.KeyEvent.bKeyDown
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&& is_alt_numpad_key (&input_rec[i]))
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continue;
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if (ctrl_key_state & SHIFT_PRESSED)
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con.nModifiers |= 1;
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if (ctrl_key_state & RIGHT_ALT_PRESSED)
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con.nModifiers |= 2;
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if (ctrl_key_state & CTRL_PRESSED)
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con.nModifiers |= 4;
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if (ctrl_key_state & LEFT_ALT_PRESSED)
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con.nModifiers |= 8;
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/* Allow Backspace to emit ^? and escape sequences. */
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if (input_rec[i].Event.KeyEvent.wVirtualKeyCode == VK_BACK)
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{
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char c = con.backspace_keycode;
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nread = 0;
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if (ctrl_key_state & ALT_PRESSED)
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{
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if (con.metabit)
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c |= 0x80;
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else
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tmp[nread++] = '\e';
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}
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tmp[nread++] = c;
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tmp[nread] = 0;
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toadd = tmp;
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}
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/* Allow Ctrl-Space to emit ^@ */
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else if (input_rec[i].Event.KeyEvent.wVirtualKeyCode
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== (wincap.has_con_24bit_colors () ? '2' : VK_SPACE)
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&& (ctrl_key_state & CTRL_PRESSED)
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&& !(ctrl_key_state & ALT_PRESSED))
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toadd = "";
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else if (unicode_char == 0
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/* arrow/function keys */
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|| (input_rec[i].Event.KeyEvent.dwControlKeyState
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& ENHANCED_KEY))
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{
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toadd = get_nonascii_key (input_rec[i], tmp);
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if (!toadd)
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{
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con.nModifiers = 0;
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continue;
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}
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nread = strlen (toadd);
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}
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else
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{
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nread = con.con_to_str (tmp + 1, 59, unicode_char);
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/* Determine if the keystroke is modified by META. The tricky
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part is to distinguish whether the right Alt key should be
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recognized as Alt, or as AltGr. */
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bool meta =
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/* Alt but not AltGr (= left ctrl + right alt)? */
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(ctrl_key_state & ALT_PRESSED) != 0
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&& ((ctrl_key_state & CTRL_PRESSED) == 0
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/* but also allow Alt-AltGr: */
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|| (ctrl_key_state & ALT_PRESSED) == ALT_PRESSED
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|| (unicode_char <= 0x1f || unicode_char == 0x7f));
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if (!meta)
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{
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/* Determine if the character is in the current multibyte
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charset. The test is easy. If the multibyte sequence
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is > 1 and the first byte is ASCII CAN, the character
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has been translated into the ASCII CAN + UTF-8 replacement
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sequence. If so, just ignore the keypress.
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FIXME: Is there a better solution? */
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if (nread > 1 && tmp[1] == 0x18)
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beep ();
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else
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toadd = tmp + 1;
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}
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else if (con.metabit)
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{
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tmp[1] |= 0x80;
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toadd = tmp + 1;
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}
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else
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{
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tmp[0] = '\033';
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tmp[1] = cyg_tolower (tmp[1]);
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toadd = tmp;
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nread++;
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con.nModifiers &= ~4;
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}
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}
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break;
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}
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/* Ignore key up events, except for Alt+Numpad events. */
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if (!input_rec.Event.KeyEvent.bKeyDown &&
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!is_alt_numpad_event (&input_rec))
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return input_processing;
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/* Ignore Alt+Numpad keys. They are eventually handled below after
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releasing the Alt key. */
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if (input_rec.Event.KeyEvent.bKeyDown
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&& is_alt_numpad_key (&input_rec))
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return input_processing;
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if (ctrl_key_state & SHIFT_PRESSED)
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con.nModifiers |= 1;
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if (ctrl_key_state & RIGHT_ALT_PRESSED)
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con.nModifiers |= 2;
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if (ctrl_key_state & CTRL_PRESSED)
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con.nModifiers |= 4;
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if (ctrl_key_state & LEFT_ALT_PRESSED)
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con.nModifiers |= 8;
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/* Allow Backspace to emit ^? and escape sequences. */
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if (input_rec.Event.KeyEvent.wVirtualKeyCode == VK_BACK)
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{
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char c = con.backspace_keycode;
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nread = 0;
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if (ctrl_key_state & ALT_PRESSED)
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case MOUSE_EVENT:
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send_winch_maybe ();
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{
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if (con.metabit)
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c |= 0x80;
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else
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tmp[nread++] = '\e';
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}
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tmp[nread++] = c;
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tmp[nread] = 0;
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toadd = tmp;
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}
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/* Allow Ctrl-Space to emit ^@ */
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else if (input_rec.Event.KeyEvent.wVirtualKeyCode
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== (wincap.has_con_24bit_colors () ? '2' : VK_SPACE)
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&& (ctrl_key_state & CTRL_PRESSED)
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&& !(ctrl_key_state & ALT_PRESSED))
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toadd = "";
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else if (unicode_char == 0
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/* arrow/function keys */
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|| (input_rec.Event.KeyEvent.dwControlKeyState & ENHANCED_KEY))
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{
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toadd = get_nonascii_key (input_rec, tmp);
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if (!toadd)
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{
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con.nModifiers = 0;
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return input_processing;
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}
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nread = strlen (toadd);
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}
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else
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{
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nread = con.con_to_str (tmp + 1, 59, unicode_char);
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/* Determine if the keystroke is modified by META. The tricky
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part is to distinguish whether the right Alt key should be
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recognized as Alt, or as AltGr. */
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bool meta =
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/* Alt but not AltGr (= left ctrl + right alt)? */
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(ctrl_key_state & ALT_PRESSED) != 0
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&& ((ctrl_key_state & CTRL_PRESSED) == 0
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/* but also allow Alt-AltGr: */
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|| (ctrl_key_state & ALT_PRESSED) == ALT_PRESSED
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|| (unicode_char <= 0x1f || unicode_char == 0x7f));
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if (!meta)
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{
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/* Determine if the character is in the current multibyte
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charset. The test is easy. If the multibyte sequence
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is > 1 and the first byte is ASCII CAN, the character
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has been translated into the ASCII CAN + UTF-8 replacement
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sequence. If so, just ignore the keypress.
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FIXME: Is there a better solution? */
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if (nread > 1 && tmp[1] == 0x18)
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beep ();
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else
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toadd = tmp + 1;
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}
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else if (con.metabit)
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{
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tmp[1] |= 0x80;
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toadd = tmp + 1;
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}
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else
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{
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tmp[0] = '\033';
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tmp[1] = cyg_tolower (tmp[1]);
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toadd = tmp;
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nread++;
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con.nModifiers &= ~4;
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}
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}
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break;
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case MOUSE_EVENT:
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send_winch_maybe ();
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{
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MOUSE_EVENT_RECORD& mouse_event = input_rec.Event.MouseEvent;
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/* As a unique guard for mouse report generation,
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call mouse_aware() which is common with select(), so the result
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of select() and the actual read() will be consistent on the
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issue of whether input (i.e. a mouse escape sequence) will
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be available or not */
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if (mouse_aware (mouse_event))
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{
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/* Note: Reported mouse position was already retrieved by
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mouse_aware() and adjusted by window scroll buffer offset */
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/* Treat the double-click event like a regular button press */
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if (mouse_event.dwEventFlags == DOUBLE_CLICK)
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MOUSE_EVENT_RECORD& mouse_event = input_rec[i].Event.MouseEvent;
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/* As a unique guard for mouse report generation,
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call mouse_aware() which is common with select(), so the result
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of select() and the actual read() will be consistent on the
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issue of whether input (i.e. a mouse escape sequence) will
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be available or not */
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if (mouse_aware (mouse_event))
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{
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syscall_printf ("mouse: double-click -> click");
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mouse_event.dwEventFlags = 0;
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}
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/* Note: Reported mouse position was already retrieved by
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mouse_aware() and adjusted by window scroll buffer offset */
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/* This code assumes Windows never reports multiple button
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events at the same time. */
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int b = 0;
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char sz[32];
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char mode6_term = 'M';
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if (mouse_event.dwEventFlags == MOUSE_WHEELED)
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{
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if (mouse_event.dwButtonState & 0xFF800000)
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/* Treat the double-click event like a regular button press */
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if (mouse_event.dwEventFlags == DOUBLE_CLICK)
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{
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b = 0x41;
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strcpy (sz, "wheel down");
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syscall_printf ("mouse: double-click -> click");
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mouse_event.dwEventFlags = 0;
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}
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/* This code assumes Windows never reports multiple button
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events at the same time. */
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int b = 0;
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char sz[32];
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char mode6_term = 'M';
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if (mouse_event.dwEventFlags == MOUSE_WHEELED)
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{
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if (mouse_event.dwButtonState & 0xFF800000)
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{
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b = 0x41;
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strcpy (sz, "wheel down");
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}
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else
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{
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b = 0x40;
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strcpy (sz, "wheel up");
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}
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}
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else
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{
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b = 0x40;
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strcpy (sz, "wheel up");
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/* Ignore unimportant mouse buttons */
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mouse_event.dwButtonState &= 0x7;
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if (mouse_event.dwEventFlags == MOUSE_MOVED)
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{
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b = con.last_button_code;
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}
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else if (mouse_event.dwButtonState < con.dwLastButtonState
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&& !con.ext_mouse_mode6)
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{
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b = 3;
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strcpy (sz, "btn up");
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}
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else if ((mouse_event.dwButtonState & 1)
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!= (con.dwLastButtonState & 1))
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{
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b = 0;
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strcpy (sz, "btn1 down");
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}
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else if ((mouse_event.dwButtonState & 2)
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!= (con.dwLastButtonState & 2))
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{
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b = 2;
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strcpy (sz, "btn2 down");
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}
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else if ((mouse_event.dwButtonState & 4)
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!= (con.dwLastButtonState & 4))
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{
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b = 1;
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strcpy (sz, "btn3 down");
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}
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if (con.ext_mouse_mode6 /* distinguish release */
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&& mouse_event.dwButtonState < con.dwLastButtonState)
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mode6_term = 'm';
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con.last_button_code = b;
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if (mouse_event.dwEventFlags == MOUSE_MOVED)
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{
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b += 32;
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strcpy (sz, "move");
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}
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else
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{
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/* Remember the modified button state */
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con.dwLastButtonState = mouse_event.dwButtonState;
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}
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}
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/* Remember mouse position */
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con.dwLastMousePosition.X = con.dwMousePosition.X;
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con.dwLastMousePosition.Y = con.dwMousePosition.Y;
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/* Remember the modifiers */
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con.nModifiers = 0;
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if (mouse_event.dwControlKeyState & SHIFT_PRESSED)
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con.nModifiers |= 0x4;
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if (mouse_event.dwControlKeyState & ALT_PRESSED)
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con.nModifiers |= 0x8;
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if (mouse_event.dwControlKeyState & CTRL_PRESSED)
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con.nModifiers |= 0x10;
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/* Indicate the modifiers */
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b |= con.nModifiers;
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/* We can now create the code. */
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if (con.ext_mouse_mode6)
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{
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__small_sprintf (tmp, "\033[<%d;%d;%d%c", b,
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con.dwMousePosition.X + 1,
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con.dwMousePosition.Y + 1,
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mode6_term);
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nread = strlen (tmp);
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}
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else if (con.ext_mouse_mode15)
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{
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__small_sprintf (tmp, "\033[%d;%d;%dM", b + 32,
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con.dwMousePosition.X + 1,
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con.dwMousePosition.Y + 1);
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nread = strlen (tmp);
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}
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else if (con.ext_mouse_mode5)
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{
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unsigned int xcode = con.dwMousePosition.X + ' ' + 1;
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unsigned int ycode = con.dwMousePosition.Y + ' ' + 1;
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__small_sprintf (tmp, "\033[M%c", b + ' ');
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nread = 4;
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/* the neat nested encoding function of mintty
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does not compile in g++, so let's unfold it: */
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if (xcode < 0x80)
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tmp [nread++] = xcode;
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else if (xcode < 0x800)
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{
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tmp [nread++] = 0xC0 + (xcode >> 6);
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tmp [nread++] = 0x80 + (xcode & 0x3F);
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}
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else
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tmp [nread++] = 0;
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if (ycode < 0x80)
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tmp [nread++] = ycode;
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else if (ycode < 0x800)
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{
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tmp [nread++] = 0xC0 + (ycode >> 6);
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tmp [nread++] = 0x80 + (ycode & 0x3F);
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}
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else
|
||||
tmp [nread++] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned int xcode = con.dwMousePosition.X + ' ' + 1;
|
||||
unsigned int ycode = con.dwMousePosition.Y + ' ' + 1;
|
||||
if (xcode >= 256)
|
||||
xcode = 0;
|
||||
if (ycode >= 256)
|
||||
ycode = 0;
|
||||
__small_sprintf (tmp, "\033[M%c%c%c", b + ' ',
|
||||
xcode, ycode);
|
||||
nread = 6; /* tmp may contain NUL bytes */
|
||||
}
|
||||
syscall_printf ("mouse: %s at (%d,%d)", sz,
|
||||
con.dwMousePosition.X,
|
||||
con.dwMousePosition.Y);
|
||||
|
||||
toadd = tmp;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case FOCUS_EVENT:
|
||||
if (con.use_focus)
|
||||
{
|
||||
if (input_rec[i].Event.FocusEvent.bSetFocus)
|
||||
__small_sprintf (tmp, "\033[I");
|
||||
else
|
||||
{
|
||||
/* Ignore unimportant mouse buttons */
|
||||
mouse_event.dwButtonState &= 0x7;
|
||||
|
||||
if (mouse_event.dwEventFlags == MOUSE_MOVED)
|
||||
{
|
||||
b = con.last_button_code;
|
||||
}
|
||||
else if (mouse_event.dwButtonState < con.dwLastButtonState
|
||||
&& !con.ext_mouse_mode6)
|
||||
{
|
||||
b = 3;
|
||||
strcpy (sz, "btn up");
|
||||
}
|
||||
else if ((mouse_event.dwButtonState & 1)
|
||||
!= (con.dwLastButtonState & 1))
|
||||
{
|
||||
b = 0;
|
||||
strcpy (sz, "btn1 down");
|
||||
}
|
||||
else if ((mouse_event.dwButtonState & 2)
|
||||
!= (con.dwLastButtonState & 2))
|
||||
{
|
||||
b = 2;
|
||||
strcpy (sz, "btn2 down");
|
||||
}
|
||||
else if ((mouse_event.dwButtonState & 4)
|
||||
!= (con.dwLastButtonState & 4))
|
||||
{
|
||||
b = 1;
|
||||
strcpy (sz, "btn3 down");
|
||||
}
|
||||
|
||||
if (con.ext_mouse_mode6 /* distinguish release */
|
||||
&& mouse_event.dwButtonState < con.dwLastButtonState)
|
||||
mode6_term = 'm';
|
||||
|
||||
con.last_button_code = b;
|
||||
|
||||
if (mouse_event.dwEventFlags == MOUSE_MOVED)
|
||||
{
|
||||
b += 32;
|
||||
strcpy (sz, "move");
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Remember the modified button state */
|
||||
con.dwLastButtonState = mouse_event.dwButtonState;
|
||||
}
|
||||
}
|
||||
|
||||
/* Remember mouse position */
|
||||
con.dwLastMousePosition.X = con.dwMousePosition.X;
|
||||
con.dwLastMousePosition.Y = con.dwMousePosition.Y;
|
||||
|
||||
/* Remember the modifiers */
|
||||
con.nModifiers = 0;
|
||||
if (mouse_event.dwControlKeyState & SHIFT_PRESSED)
|
||||
con.nModifiers |= 0x4;
|
||||
if (mouse_event.dwControlKeyState & ALT_PRESSED)
|
||||
con.nModifiers |= 0x8;
|
||||
if (mouse_event.dwControlKeyState & CTRL_PRESSED)
|
||||
con.nModifiers |= 0x10;
|
||||
|
||||
/* Indicate the modifiers */
|
||||
b |= con.nModifiers;
|
||||
|
||||
/* We can now create the code. */
|
||||
if (con.ext_mouse_mode6)
|
||||
{
|
||||
__small_sprintf (tmp, "\033[<%d;%d;%d%c", b,
|
||||
con.dwMousePosition.X + 1,
|
||||
con.dwMousePosition.Y + 1,
|
||||
mode6_term);
|
||||
nread = strlen (tmp);
|
||||
}
|
||||
else if (con.ext_mouse_mode15)
|
||||
{
|
||||
__small_sprintf (tmp, "\033[%d;%d;%dM", b + 32,
|
||||
con.dwMousePosition.X + 1,
|
||||
con.dwMousePosition.Y + 1);
|
||||
nread = strlen (tmp);
|
||||
}
|
||||
else if (con.ext_mouse_mode5)
|
||||
{
|
||||
unsigned int xcode = con.dwMousePosition.X + ' ' + 1;
|
||||
unsigned int ycode = con.dwMousePosition.Y + ' ' + 1;
|
||||
|
||||
__small_sprintf (tmp, "\033[M%c", b + ' ');
|
||||
nread = 4;
|
||||
/* the neat nested encoding function of mintty
|
||||
does not compile in g++, so let's unfold it: */
|
||||
if (xcode < 0x80)
|
||||
tmp [nread++] = xcode;
|
||||
else if (xcode < 0x800)
|
||||
{
|
||||
tmp [nread++] = 0xC0 + (xcode >> 6);
|
||||
tmp [nread++] = 0x80 + (xcode & 0x3F);
|
||||
}
|
||||
else
|
||||
tmp [nread++] = 0;
|
||||
if (ycode < 0x80)
|
||||
tmp [nread++] = ycode;
|
||||
else if (ycode < 0x800)
|
||||
{
|
||||
tmp [nread++] = 0xC0 + (ycode >> 6);
|
||||
tmp [nread++] = 0x80 + (ycode & 0x3F);
|
||||
}
|
||||
else
|
||||
tmp [nread++] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned int xcode = con.dwMousePosition.X + ' ' + 1;
|
||||
unsigned int ycode = con.dwMousePosition.Y + ' ' + 1;
|
||||
if (xcode >= 256)
|
||||
xcode = 0;
|
||||
if (ycode >= 256)
|
||||
ycode = 0;
|
||||
__small_sprintf (tmp, "\033[M%c%c%c", b + ' ',
|
||||
xcode, ycode);
|
||||
nread = 6; /* tmp may contain NUL bytes */
|
||||
}
|
||||
syscall_printf ("mouse: %s at (%d,%d)", sz,
|
||||
con.dwMousePosition.X,
|
||||
con.dwMousePosition.Y);
|
||||
__small_sprintf (tmp, "\033[O");
|
||||
|
||||
toadd = tmp;
|
||||
nread = 3;
|
||||
}
|
||||
break;
|
||||
|
||||
case WINDOW_BUFFER_SIZE_EVENT:
|
||||
if (send_winch_maybe ())
|
||||
{
|
||||
stat = input_winch;
|
||||
goto out;
|
||||
}
|
||||
/* fall through */
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
|
||||
if (toadd)
|
||||
{
|
||||
ssize_t ret;
|
||||
line_edit_status res = line_edit (toadd, nread, *ti, &ret);
|
||||
if (res == line_edit_signalled)
|
||||
{
|
||||
stat = input_signalled;
|
||||
goto out;
|
||||
}
|
||||
else if (res == line_edit_input_done)
|
||||
{
|
||||
input_ready = true;
|
||||
stat = input_ok;
|
||||
if (ti->c_lflag & ICANON)
|
||||
goto out;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case FOCUS_EVENT:
|
||||
if (con.use_focus)
|
||||
{
|
||||
if (input_rec.Event.FocusEvent.bSetFocus)
|
||||
__small_sprintf (tmp, "\033[I");
|
||||
else
|
||||
__small_sprintf (tmp, "\033[O");
|
||||
|
||||
toadd = tmp;
|
||||
nread = 3;
|
||||
}
|
||||
break;
|
||||
|
||||
case WINDOW_BUFFER_SIZE_EVENT:
|
||||
if (send_winch_maybe ())
|
||||
return input_winch;
|
||||
/* fall through */
|
||||
default:
|
||||
return input_processing;
|
||||
}
|
||||
|
||||
if (toadd)
|
||||
{
|
||||
ssize_t ret;
|
||||
line_edit_status res = line_edit (toadd, nread, *ti, &ret);
|
||||
if (res == line_edit_signalled)
|
||||
return input_signalled;
|
||||
else if (res == line_edit_input_done)
|
||||
{
|
||||
input_ready = true;
|
||||
return input_ok;
|
||||
}
|
||||
}
|
||||
return input_processing;
|
||||
out:
|
||||
/* Discard processed recored. */
|
||||
DWORD dummy;
|
||||
ReadConsoleInputW (get_handle (), input_rec, min (total_read, i+1), &dummy);
|
||||
return stat;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
Loading…
Reference in New Issue