From 4feb21d705f09263cd867f4787a0d24360810577 Mon Sep 17 00:00:00 2001 From: trasz Date: Wed, 8 May 2019 18:47:00 +0000 Subject: [PATCH] Mark inline functions with __unused; prevents compiler warning when they end up being unused. Reviewed by: kib Obtained from: OpenBSD MFC after: 2 weeks Sponsored by: Klara Inc. Differential Revision: https://reviews.freebsd.org/D20185 --- newlib/libc/include/sys/tree.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/newlib/libc/include/sys/tree.h b/newlib/libc/include/sys/tree.h index aef934a10..fd66ceba1 100644 --- a/newlib/libc/include/sys/tree.h +++ b/newlib/libc/include/sys/tree.h @@ -1,6 +1,6 @@ /* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */ /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */ -/* $FreeBSD$ */ +/* $FreeBSD: head/sys/sys/tree.h 347360 2019-05-08 18:47:00Z trasz $ */ /*- * SPDX-License-Identifier: BSD-2-Clause-FreeBSD @@ -90,7 +90,7 @@ struct { \ SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ (head)->sph_root = tmp; \ } while (/*CONSTCOND*/ 0) - + #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ SPLAY_LEFT(tmp, field) = (head)->sph_root; \ @@ -125,7 +125,7 @@ struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ \ /* Finds the node with the same key as elm */ \ -static __inline struct type * \ +static __unused __inline struct type * \ name##_SPLAY_FIND(struct name *head, struct type *elm) \ { \ if (SPLAY_EMPTY(head)) \ @@ -136,7 +136,7 @@ name##_SPLAY_FIND(struct name *head, struct type *elm) \ return (NULL); \ } \ \ -static __inline struct type * \ +static __unused __inline struct type * \ name##_SPLAY_NEXT(struct name *head, struct type *elm) \ { \ name##_SPLAY(head, elm); \ @@ -150,7 +150,7 @@ name##_SPLAY_NEXT(struct name *head, struct type *elm) \ return (elm); \ } \ \ -static __inline struct type * \ +static __unused __inline struct type * \ name##_SPLAY_MIN_MAX(struct name *head, int val) \ { \ name##_SPLAY_MINMAX(head, val); \