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Handle Alt+Numpad key sequences in console input and select
{p}select/{p}poll completely ignored Alt+Numpad key sequences in console input which results in newer readline using pselect to fail handling such sequences correctly. See https://cygwin.com/ml/cygwin/2017-01/msg00135.html During debugging and testing it turned out that while reading console input, single key presses during an Alt+Numpad sequences where not ignored, so ultimately a sequence like Alt-down Numpad-1 Numpad-2 Numpad-3 whihc is supposed to result in a single character in the input stream will actually result in 4 chars in the input stream, three control sequences and the actual character. Both problems should be fixed by this patch. Signed-off-by: Corinna Vinschen <corinna@vinschen.de>
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@ -7,6 +7,7 @@ Cygwin license. Please consult the file "CYGWIN_LICENSE" for
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details. */
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details. */
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#include "winsup.h"
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#include "winsup.h"
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#include <dinput.h>
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#include "miscfuncs.h"
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#include "miscfuncs.h"
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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@ -415,6 +416,17 @@ fhandler_console::read (void *pv, size_t& buflen)
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// left alt -- see http://www.microsoft.com/hwdev/tech/input/Scancode.asp
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// left alt -- see http://www.microsoft.com/hwdev/tech/input/Scancode.asp
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&& input_rec.Event.KeyEvent.wVirtualScanCode == 0x38))
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&& input_rec.Event.KeyEvent.wVirtualScanCode == 0x38))
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continue;
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continue;
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/* Ignore Alt+Numpad keys. These are used to enter codepoints not
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available in the current keyboard layout. They are eventually
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handled in the key-up case below. For details see
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http://www.fileformat.info/tip/microsoft/enter_unicode.htm */
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if (input_rec.Event.KeyEvent.bKeyDown
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&& wch == 0
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&& input_rec.Event.KeyEvent.dwControlKeyState == LEFT_ALT_PRESSED
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&& input_rec.Event.KeyEvent.wVirtualScanCode >= DIK_NUMPAD7
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&& input_rec.Event.KeyEvent.wVirtualScanCode <= DIK_NUMPAD0
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&& input_rec.Event.KeyEvent.wVirtualScanCode != DIK_SUBTRACT)
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continue;
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if (control_key_state & SHIFT_PRESSED)
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if (control_key_state & SHIFT_PRESSED)
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con.nModifiers |= 1;
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con.nModifiers |= 1;
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@ -12,6 +12,7 @@ details. */
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#define __INSIDE_CYGWIN_NET__
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#define __INSIDE_CYGWIN_NET__
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#include "winsup.h"
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#include "winsup.h"
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#include <dinput.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <sys/param.h>
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#include <sys/param.h>
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#include "ntdll.h"
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#include "ntdll.h"
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@ -893,9 +894,28 @@ peek_console (select_record *me, bool)
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fh->send_winch_maybe ();
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fh->send_winch_maybe ();
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if (irec.EventType == KEY_EVENT)
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if (irec.EventType == KEY_EVENT)
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{
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{
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if (irec.Event.KeyEvent.bKeyDown
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if (irec.Event.KeyEvent.bKeyDown)
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&& (irec.Event.KeyEvent.uChar.AsciiChar
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{
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|| fhandler_console::get_nonascii_key (irec, tmpbuf)))
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/* Ignore Alt+Numpad keys. These are used to enter codepoints
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not available in the current keyboard layout. They are
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eventually handled in the key-up case below. For details see
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http://www.fileformat.info/tip/microsoft/enter_unicode.htm */
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if (irec.Event.KeyEvent.uChar.UnicodeChar == 0
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&& irec.Event.KeyEvent.dwControlKeyState == LEFT_ALT_PRESSED
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&& irec.Event.KeyEvent.wVirtualScanCode >= DIK_NUMPAD7
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&& irec.Event.KeyEvent.wVirtualScanCode <= DIK_NUMPAD0
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&& irec.Event.KeyEvent.wVirtualScanCode != DIK_SUBTRACT)
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;
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/* Handle normal input. */
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else if (irec.Event.KeyEvent.uChar.UnicodeChar
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|| fhandler_console::get_nonascii_key (irec, tmpbuf))
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return me->read_ready = true;
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}
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/* Ignore key up events, except for left alt events with
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non-zero character */
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else if (irec.Event.KeyEvent.uChar.UnicodeChar != 0
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&& irec.Event.KeyEvent.wVirtualKeyCode == VK_MENU
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&& irec.Event.KeyEvent.wVirtualScanCode == 0x38)
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return me->read_ready = true;
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return me->read_ready = true;
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}
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}
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else
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else
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