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* include/wincon.h (GetConsoleWindow): Add _WIN32_WINNT >= 0x0500 guard.
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2002-09-03 Earnie Boyd <earnie@users.sf.net>
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* include/wincon.h (GetConsoleWindow): Add _WIN32_WINNT >= 0x0500 guard.
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2002-08-30 Christopher January <ccj00@doc.ic.ac.uk>
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2002-08-30 Christopher January <ccj00@doc.ic.ac.uk>
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* include/wincon.h: Define GetConsoleWindow(void).
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* include/wincon.h: Define GetConsoleWindow(void).
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@ -132,7 +132,9 @@ UINT WINAPI GetConsoleOutputCP(void);
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BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,PCONSOLE_SCREEN_BUFFER_INFO);
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BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,PCONSOLE_SCREEN_BUFFER_INFO);
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DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
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DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
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DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
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DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
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#if (_WIN32_WINNT >= 0x0500)
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HWND WINAPI GetConsoleWindow(void);
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HWND WINAPI GetConsoleWindow(void);
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#endif
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COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
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COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
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BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE,PDWORD);
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BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE,PDWORD);
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BOOL WINAPI GetNumberOfConsoleMouseButtons(PDWORD);
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BOOL WINAPI GetNumberOfConsoleMouseButtons(PDWORD);
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