2003-05-30 Mattia Barbon <mbarbon@dsi.unive.it>

* lib/oleacc.def: New file.
	* include/winable.h: New file.
	* include/oleacc.h: Add extern "C" guard.
	(NAVDIR_*, ROLE_*, STATE_*): Add missing constants.
	(AccessibleChildren, AccessibleObjectFromEvent,
	AccessibleObjectFromPoint, AccessibleObjectFromWindow,
	CreateStdAccessibleProxy[AW], GetOleaccVersionInfo, GetRoleText[AW],
	GetStateText[AW], LresultFromObject, ObjectFromLresult,
	WindowFromAccessibleObject): Add prototypes and UNICODE mappings.
	* include/winuser.h (NotifyWinEvent): Add prototype.
	(OBJID_WINDOW, OBJID_SYSMENU, OBJID_TITLEBAR,
	OBJID_MENU, OBJID_CLIENT, OBJID_VSCROLL, OBJID_HSCROLL,
	OBJID_SIZEGRIP, OBJID_CARET, OBJID_CURSOR, OBJID_ALERT,
	OBJID_SOUND): Move from here to...
	* include/winable.h (OBJID_WINDOW, OBJID_SYSMENU, OBJID_TITLEBAR,
	OBJID_MENU, OBJID_CLIENT, OBJID_VSCROLL, OBJID_HSCROLL,
	OBJID_SIZEGRIP, OBJID_CARET, OBJID_CURSOR, OBJID_ALERT,
	OBJID_SOUND): Here, as per documentation.
	* lib/test.c: Include winable.h.
	* lib/user32.def (NotifyWinEvent): Add missing export.
This commit is contained in:
Luke Dunstan 2003-05-30 10:09:36 +00:00
parent a681e7f0c6
commit 1698ff392a
7 changed files with 207 additions and 12 deletions

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@ -1,3 +1,26 @@
2003-05-30 Mattia Barbon <mbarbon@dsi.unive.it>
* lib/oleacc.def: New file.
* include/winable.h: New file.
* include/oleacc.h: Add extern "C" guard.
(NAVDIR_*, ROLE_*, STATE_*): Add missing constants.
(AccessibleChildren, AccessibleObjectFromEvent,
AccessibleObjectFromPoint, AccessibleObjectFromWindow,
CreateStdAccessibleProxy[AW], GetOleaccVersionInfo, GetRoleText[AW],
GetStateText[AW], LresultFromObject, ObjectFromLresult,
WindowFromAccessibleObject): Add prototypes and UNICODE mappings.
* include/winuser.h (NotifyWinEvent): Add prototype.
(OBJID_WINDOW, OBJID_SYSMENU, OBJID_TITLEBAR,
OBJID_MENU, OBJID_CLIENT, OBJID_VSCROLL, OBJID_HSCROLL,
OBJID_SIZEGRIP, OBJID_CARET, OBJID_CURSOR, OBJID_ALERT,
OBJID_SOUND): Move from here to...
* include/winable.h (OBJID_WINDOW, OBJID_SYSMENU, OBJID_TITLEBAR,
OBJID_MENU, OBJID_CLIENT, OBJID_VSCROLL, OBJID_HSCROLL,
OBJID_SIZEGRIP, OBJID_CARET, OBJID_CURSOR, OBJID_ALERT,
OBJID_SOUND): Here, as per documentation.
* lib/test.c: Include winable.h.
* lib/user32.def (NotifyWinEvent): Add missing export.
2003-05-30 Bang Jun-Young <junyoung@netbsd.org>
* include/winbase.h (HeapCompact): Correct prototype.

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@ -1,5 +1,12 @@
#ifndef _OLEACC_H
#define _OLEACC_H
#if __GNUC__ >=3
#pragma GCC system_header
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define DISPID_ACC_PARENT (-5000)
#define DISPID_ACC_CHILDCOUNT (-5001)
@ -23,6 +30,108 @@
#define DISPID_ACC_HITTEST (-5017)
#define DISPID_ACC_DODEFAULTACTION (-5018)
#define NAVDIR_DOWN 2
#define NAVDIR_FIRSTCHILD 7
#define NAVDIR_LASTCHILD 8
#define NAVDIR_LEFT 3
#define NAVDIR_NEXT 5
#define NAVDIR_PREVIOUS 6
#define NAVDIR_RIGHT 4
#define NAVDIR_UP 1
#define ROLE_SYSTEM_ALERT 8
#define ROLE_SYSTEM_ANIMATION 54
#define ROLE_SYSTEM_APPLICATION 14
#define ROLE_SYSTEM_BORDER 19
#define ROLE_SYSTEM_BUTTONDROPDOWN 56
#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58
#define ROLE_SYSTEM_BUTTONMENU 57
#define ROLE_SYSTEM_CARET 7
#define ROLE_SYSTEM_CELL 29
#define ROLE_SYSTEM_CHARACTER 32
#define ROLE_SYSTEM_CHART 17
#define ROLE_SYSTEM_CHECKBUTTON 44
#define ROLE_SYSTEM_CLIENT 10
#define ROLE_SYSTEM_CLOCK 61
#define ROLE_SYSTEM_COLUMN 27
#define ROLE_SYSTEM_COLUMNHEADER 25
#define ROLE_SYSTEM_COMBOBOX 46
#define ROLE_SYSTEM_CURSOR 6
#define ROLE_SYSTEM_DIAGRAM 53
#define ROLE_SYSTEM_DIAL 49
#define ROLE_SYSTEM_DIALOG 18
#define ROLE_SYSTEM_DOCUMENT 15
#define ROLE_SYSTEM_DROPLIST 47
#define ROLE_SYSTEM_EQUATION 55
#define ROLE_SYSTEM_GRAPHIC 40
#define ROLE_SYSTEM_GRIP 4
#define ROLE_SYSTEM_GROUPING 20
#define ROLE_SYSTEM_HELPBALLOON 31
#define ROLE_SYSTEM_HOTKEYFIELD 50
#define ROLE_SYSTEM_INDICATOR 39
#define ROLE_SYSTEM_LINK 30
#define ROLE_SYSTEM_LIST 33
#define ROLE_SYSTEM_LISTITEM 34
#define ROLE_SYSTEM_MENUBAR 2
#define ROLE_SYSTEM_MENUITEM 12
#define ROLE_SYSTEM_MENUPOPUP 11
#define ROLE_SYSTEM_OUTLINE 35
#define ROLE_SYSTEM_OUTLINEITEM 36
#define ROLE_SYSTEM_PAGETAB 37
#define ROLE_SYSTEM_PAGETABLIST 60
#define ROLE_SYSTEM_PANE 16
#define ROLE_SYSTEM_PROGRESSBAR 48
#define ROLE_SYSTEM_PROPERTYPAGE 38
#define ROLE_SYSTEM_PUSHBUTTON 43
#define ROLE_SYSTEM_RADIOBUTTON 45
#define ROLE_SYSTEM_ROW 28
#define ROLE_SYSTEM_ROWHEADER 26
#define ROLE_SYSTEM_SCROLLBAR 3
#define ROLE_SYSTEM_SEPARATOR 21
#define ROLE_SYSTEM_SLIDER 51
#define ROLE_SYSTEM_SOUND 5
#define ROLE_SYSTEM_SPINBUTTON 52
#define ROLE_SYSTEM_STATICTEXT 41
#define ROLE_SYSTEM_STATUSBAR 23
#define ROLE_SYSTEM_TABLE 24
#define ROLE_SYSTEM_TEXT 42
#define ROLE_SYSTEM_TITLEBAR 1
#define ROLE_SYSTEM_TOOLBAR 22
#define ROLE_SYSTEM_TOOLTIP 13
#define ROLE_SYSTEM_WHITESPACE 59
#define ROLE_SYSTEM_WINDOW 9
#define STATE_SYSTEM_UNAVAILABLE 0x00000001
#define STATE_SYSTEM_SELECTED 0x00000002
#define STATE_SYSTEM_FOCUSED 0x00000004
#define STATE_SYSTEM_PRESSED 0x00000008
#define STATE_SYSTEM_CHECKED 0x00000010
#define STATE_SYSTEM_MIXED 0x00000020
#define STATE_SYSTEM_READONLY 0x00000040
#define STATE_SYSTEM_HOTTRACKED 0x00000080
#define STATE_SYSTEM_DEFAULT 0x00000100
#define STATE_SYSTEM_EXPANDED 0x00000200
#define STATE_SYSTEM_COLLAPSED 0x00000400
#define STATE_SYSTEM_BUSY 0x00000800
#define STATE_SYSTEM_FLOATING 0x00001000
#define STATE_SYSTEM_MARQUEED 0x00002000
#define STATE_SYSTEM_ANIMATED 0x00004000
#define STATE_SYSTEM_INVISIBLE 0x00008000
#define STATE_SYSTEM_OFFSCREEN 0x00010000
#define STATE_SYSTEM_SIZEABLE 0x00020000
#define STATE_SYSTEM_MOVEABLE 0x00040000
#define STATE_SYSTEM_SELFVOICING 0x00080000
#define STATE_SYSTEM_FOCUSABLE 0x00100000
#define STATE_SYSTEM_SELECTABLE 0x00200000
#define STATE_SYSTEM_LINKED 0x00400000
#define STATE_SYSTEM_TRAVERSED 0x00800000
#define STATE_SYSTEM_MULTISELECTABLE 0x01000000
#define STATE_SYSTEM_EXTSELECTABLE 0x02000000
#define STATE_SYSTEM_ALERT_LOW 0x04000000
#define STATE_SYSTEM_ALERT_MEDIUM 0x08000000
#define STATE_SYSTEM_ALERT_HIGH 0x10000000
#define STATE_SYSTEM_VALID 0x1fffffff
typedef enum tagSELFLAG
{
SELFLAG_NONE = 0,
@ -76,5 +185,33 @@ DECLARE_INTERFACE_(IAccessible, IDispatch)
};
typedef IAccessible* LPACCESSIBLE;
STDAPI AccessibleChildren(IAccessible*,LONG,LONG,VARIANT*,LONG*);
STDAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible*,VARIANT*);
STDAPI AccessibleObjectFromPoint(POINT,IAccessible**,VARIANT*);
STDAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void**);
STDAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void**);
STDAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void**);
STDAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void**);
void WINAPI GetOleaccVersionInfo(DWORD*,DWORD*);
UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT);
UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT);
UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT);
UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT);
LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN);
STDAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void**);
STDAPI WindowFromAccessibleObject(IAccessible*,HWND*);
#ifdef UNICODE
#define CreateStdAccessibleProxy CreateStdAccessibleProxyW
#define GetRoleText GetRoleTextW
#define GetStateText GetStateTextW
#else
#define CreateStdAccessibleProxy CreateStdAccessibleProxyA
#define GetRoleText GetRoleTextA
#define GetStateText GetStateTextA
#endif
#ifdef __cplusplus
}
#endif
#endif /* _OLEACC_H */

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@ -0,0 +1,27 @@
#ifndef _WINABLE_H
#define _WINABLE_H
#if __GNUC__ >=3
#pragma GCC system_header
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define OBJID_WINDOW 0x00000000
#define OBJID_SYSMENU 0xFFFFFFFF
#define OBJID_TITLEBAR 0xFFFFFFFE
#define OBJID_MENU 0xFFFFFFFD
#define OBJID_CLIENT 0xFFFFFFFC
#define OBJID_VSCROLL 0xFFFFFFFB
#define OBJID_HSCROLL 0xFFFFFFFA
#define OBJID_SIZEGRIP 0xFFFFFFF9
#define OBJID_CARET 0xFFFFFFF8
#define OBJID_CURSOR 0xFFFFFFF7
#define OBJID_ALERT 0xFFFFFFF6
#define OBJID_SOUND 0xFFFFFFF5
#ifdef __cplusplus
}
#endif
#endif /* _WINABLE_H */

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@ -1990,18 +1990,6 @@ extern "C" {
#if(WINVER >= 0x0400)
#define ENDSESSION_LOGOFF 0x80000000
#endif /* WINVER >= 0x0400 */
#define OBJID_WINDOW 0x00000000
#define OBJID_SYSMENU 0xFFFFFFFF
#define OBJID_TITLEBAR 0xFFFFFFFE
#define OBJID_MENU 0xFFFFFFFD
#define OBJID_CLIENT 0xFFFFFFFC
#define OBJID_VSCROLL 0xFFFFFFFB
#define OBJID_HSCROLL 0xFFFFFFFA
#define OBJID_SIZEGRIP 0xFFFFFFF9
#define OBJID_CARET 0xFFFFFFF8
#define OBJID_CURSOR 0xFFFFFFF7
#define OBJID_ALERT 0xFFFFFFF6
#define OBJID_SOUND 0xFFFFFFF5
#if(WINVER >= 0x0500)
#define ASFW_ANY ((DWORD)-1)
#define LSFW_LOCK 1
@ -3193,6 +3181,7 @@ void WINAPI mouse_event(DWORD,DWORD,DWORD,DWORD,DWORD);
BOOL WINAPI MoveWindow(HWND,int,int,int,int,BOOL);
DWORD WINAPI MsgWaitForMultipleObjects(DWORD,CONST HANDLE*,BOOL,DWORD,DWORD);
DWORD WINAPI MsgWaitForMultipleObjectsEx(DWORD,CONST HANDLE*,DWORD,DWORD,DWORD);
void WINAPI NotifyWinEvent(DWORD,HWND,LONG,LONG);
DWORD WINAPI OemKeyScan(WORD);
BOOL WINAPI OemToCharA(LPCSTR,LPSTR);
BOOL WINAPI OemToCharBuffA(LPCSTR,LPSTR,DWORD);

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@ -0,0 +1,17 @@
LIBRARY Oleacc.dll
EXPORTS
AccessibleChildren@20
AccessibleObjectFromEvent@20
AccessibleObjectFromPoint@16
AccessibleObjectFromWindow@16
CreateStdAccessibleObject@16
CreateStdAccessibleProxyA@20
CreateStdAccessibleProxyW@20
GetOleaccVersionInfo@8
GetRoleTextA@12
GetRoleTextW@12
GetStateTextA@12
GetStateTextW@12
LresultFromObject@12
ObjectFromLresult@16
WindowFromAccessibleObject@8

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@ -79,6 +79,7 @@
#include <ocidl.h>
#include <ole2ver.h>
#include <oleacc.h>
#include <winable.h>
#include <olectl.h>
#include <oledlg.h>
#include <docobj.h>

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@ -409,6 +409,7 @@ ModifyMenuW@20
MoveWindow@24
MsgWaitForMultipleObjects@20
MsgWaitForMultipleObjectsEx@20
NotifyWinEvent@16
OemKeyScan@4
OemToCharA@8
OemToCharBuffA@12