newlib-cygwin/newlib/libm/common/sinf.c

94 lines
2.9 KiB
C
Raw Normal View History

Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
/* Single-precision sin function.
Copyright (c) 2018 Arm Ltd. All rights reserved.
SPDX-License-Identifier: BSD-3-Clause
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The name of the company may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY ARM LTD ``AS IS'' AND ANY EXPRESS OR IMPLIED
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL ARM LTD BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */
#include "fdlibm.h"
#if !__OBSOLETE_MATH
#include <math.h>
#include "math_config.h"
#include "sincosf.h"
/* Fast sinf implementation. Worst-case ULP is 0.5607, maximum relative
error is 0.5303 * 2^-23. A single-step range reduction is used for
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
small values. Large inputs have their range reduced using fast integer
arithmetic. */
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
float
sinf (float y)
{
double x = y;
double s;
int n;
const sincos_t *p = &__sincosf_table[0];
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
if (abstop12 (y) < abstop12 (pio4))
{
s = x * x;
if (unlikely (abstop12 (y) < abstop12 (0x1p-12f)))
{
if (unlikely (abstop12 (y) < abstop12 (0x1p-126f)))
/* Force underflow for tiny y. */
force_eval_float (s);
return y;
}
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
return sinf_poly (x, s, p, 0);
}
else if (likely (abstop12 (y) < abstop12 (120.0f)))
{
x = reduce_fast (x, p, &n);
/* Setup the signs for sin and cos. */
s = p->sign[n & 3];
if (n & 2)
p = &__sincosf_table[1];
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
return sinf_poly (x * s, x * x, p, n);
}
else if (abstop12 (y) < abstop12 (INFINITY))
{
uint32_t xi = asuint (y);
int sign = xi >> 31;
x = reduce_large (xi, &n);
/* Setup signs for sin and cos - include original sign. */
s = p->sign[(n + sign) & 3];
if ((n + sign) & 2)
p = &__sincosf_table[1];
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
return sinf_poly (x * s, x * x, p, n);
}
else
return __math_invalidf (y);
}
#endif