newlib-cygwin/newlib/libm/common/sincosf.h

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Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
/* Header for single-precision sin/cos/sincos functions.
Copyright (c) 2018 Arm Ltd. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The name of the company may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY ARM LTD ``AS IS AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL ARM LTD BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */
#include <stdint.h>
#include <math.h>
#include "math_config.h"
/* PI * 2^-64. */
static const double pi64 = 0x1.921FB54442D18p-62;
/* PI / 4. */
static const double pio4 = 0x1.921FB54442D18p-1;
typedef struct
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
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{
double sign[4];
double hpi_inv, hpi, c0, c1, c2, c3, c4, s1, s2, s3;
} sincos_t;
extern const sincos_t __sincosf_table[2] HIDDEN;
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
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extern const uint32_t __inv_pio4[] HIDDEN;
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
/* Top 12 bits of the float representation with the sign bit cleared. */
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
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static inline uint32_t
abstop12 (float x)
{
return (asuint (x) >> 20) & 0x7ff;
}
/* Compute the sine and cosine of inputs X and X2 (X squared), using the
polynomial P and store the results in SINP and COSP. N is the quadrant,
if odd the cosine and sine polynomials are swapped. */
static inline void
sincosf_poly (double x, double x2, const sincos_t *p, int n, float *sinp,
float *cosp)
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
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{
double x3, x4, x5, x6, s, c, c1, c2, s1;
x4 = x2 * x2;
x3 = x2 * x;
c2 = p->c3 + x2 * p->c4;
s1 = p->s2 + x2 * p->s3;
/* Swap sin/cos result based on quadrant. */
float *tmp = (n & 1 ? cosp : sinp);
cosp = (n & 1 ? sinp : cosp);
sinp = tmp;
c1 = p->c0 + x2 * p->c1;
x5 = x3 * x2;
x6 = x4 * x2;
s = x + x3 * p->s1;
c = c1 + x4 * p->c2;
*sinp = s + x5 * s1;
*cosp = c + x6 * c2;
}
/* Return the sine of inputs X and X2 (X squared) using the polynomial P.
N is the quadrant, and if odd the cosine polynomial is used. */
static inline float
sinf_poly (double x, double x2, const sincos_t *p, int n)
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
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{
double x3, x4, x6, x7, s, c, c1, c2, s1;
if ((n & 1) == 0)
{
x3 = x * x2;
s1 = p->s2 + x2 * p->s3;
x7 = x3 * x2;
s = x + x3 * p->s1;
return s + x7 * s1;
}
else
{
x4 = x2 * x2;
c2 = p->c3 + x2 * p->c4;
c1 = p->c0 + x2 * p->c1;
x6 = x4 * x2;
c = c1 + x4 * p->c2;
return c + x6 * c2;
}
}
/* Fast range reduction using single multiply-subtract. Return the modulo of
X as a value between -PI/4 and PI/4 and store the quadrant in NP.
The values for PI/2 and 2/PI are accessed via P. Since PI/2 as a double
is accurate to 55 bits and the worst-case cancellation happens at 6 * PI/4,
only 2 multiplies are required and the result is accurate for |X| <= 120.0.
Use round/lround if inlined, otherwise convert to int. To avoid inaccuracies
introduced by truncating negative values, compute the quadrant * 2^24. */
static inline double
reduce_fast (double x, const sincos_t *p, int *np)
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
{
double r;
#if TOINT_INTRINSICS
r = x * p->hpi_inv;
*np = converttoint (r);
return x - roundtoint (r) * p->hpi;
#else
r = x * p->hpi_inv;
int n = ((int32_t)r + 0x800000) >> 24;
*np = n;
return x - n * p->hpi;
#endif
}
/* Reduce the range of XI to a multiple of PI/4 using fast integer arithmetic.
XI is a reinterpreted float and must be >= 2.0f (the sign bit is ignored).
Return the modulo between -PI/4 and PI/4 and store the quadrant in NP.
Reduction uses a table of 4/PI with 192 bits of precision. A 32x96->128 bit
multiply computes the exact 2.62-bit fixed-point modulo. Since the result
can have at most 29 leading zeros after the binary point, the double
precision result is accurate to 33 bits. */
static inline double
reduce_large (uint32_t xi, int *np)
{
const uint32_t *arr = &__inv_pio4[(xi >> 26) & 15];
Improve performance of sinf/cosf/sincosf Here is the correct patch with both filenames and int cast fixed: This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary. Simple benchmark showing speedup factor on AArch64 for various ranges: range 0.7853982 sinf 1.7 cosf 2.2 sincosf 2.8 range 1.570796 sinf 1.9 cosf 1.9 sincosf 2.7 range 3.141593 sinf 2.0 cosf 2.0 sincosf 3.5 range 6.283185 sinf 2.3 cosf 2.3 sincosf 4.2 range 125.6637 sinf 2.9 cosf 3.0 sincosf 5.1 range 1.1259e15 sinf 26.8 cosf 26.8 sincosf 45.2 ChangeLog: 2018-05-18 Wilco Dijkstra <wdijkstr@arm.com> * newlib/libm/common/Makefile.in: Regenerated. * newlib/libm/common/Makefile.am: Add sinf.c, cosf.c, sincosf.c sincosf.h, sincosf_data.c. Add -fbuiltin -fno-math-errno to CFLAGS. * newlib/libm/common/math_config.h: Add HAVE_FAST_ROUND, HAVE_FAST_LROUND, roundtoint, converttoint, force_eval_float, force_eval_double, eval_as_float, eval_as_double, likely, unlikely. * newlib/libm/common/cosf.c: New file. * newlib/libm/common/sinf.c: Likewise. * newlib/libm/common/sincosf.h: Likewise. * newlib/libm/common/sincosf.c: Likewise. * newlib/libm/common/sincosf_data.c: Likewise. * newlib/libm/math/sf_cos.c: Add #if to build conditionally. * newlib/libm/math/sf_sin.c: Likewise. * newlib/libm/math/wf_sincos.c: Likewise. --
2018-06-20 20:07:22 +08:00
int shift = (xi >> 23) & 7;
uint64_t n, res0, res1, res2;
xi = (xi & 0xffffff) | 0x800000;
xi <<= shift;
res0 = xi * arr[0];
res1 = (uint64_t)xi * arr[4];
res2 = (uint64_t)xi * arr[8];
res0 = (res2 >> 32) | (res0 << 32);
res0 += res1;
n = (res0 + (1ULL << 61)) >> 62;
res0 -= n << 62;
double x = (int64_t)res0;
*np = n;
return x * pi64;
}