/* sincos -- currently no more efficient than two separate calls to
sin and cos. */
#include "fdlibm.h"
#if __OBSOLETE_MATH
#include <errno.h>
#ifdef __STDC__
void sincosf(float x, float *sinx, float *cosx)
#else
void sincosf(x, sinx, cosx)
float x;
float *sinx;
float *cosx;
#endif
{
*sinx = sinf (x);
*cosx = cosf (x);
}
#ifdef _DOUBLE_IS_32BITS
void sincos(double x, double *sinx, double *cosx)
void sincos(x, sinx, cosx)
double x;
double sinx;
double cosx;
*sinx = sinf((float) x);
*cosx = cosf((float) x);
#endif /* defined(_DOUBLE_IS_32BITS) */
#endif /* __OBSOLETE_MATH */