72 lines
1.8 KiB
C
72 lines
1.8 KiB
C
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/*
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* strcmp.c -- strcmp function. On at least some MIPS chips, a strcmp that is
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* unrolled twice is faster than the 'optimized' C version in newlib.
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*
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* Copyright (c) 2001 Red Hat, Inc.
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*
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* The authors hereby grant permission to use, copy, modify, distribute,
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* and license this software and its documentation for any purpose, provided
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* that existing copyright notices are retained in all copies and that this
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* notice is included verbatim in any distributions. No written agreement,
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* license, or royalty fee is required for any of the authorized uses.
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* Modifications to this software may be copyrighted by their authors
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* and need not follow the licensing terms described here, provided that
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* the new terms are clearly indicated on the first page of each file where
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* they apply. */
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#include <stddef.h>
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#include <string.h>
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#include <stdlib.h>
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int
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strcmp (const char *s1, const char *s2)
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{
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unsigned const char *us1 = (unsigned const char *)s1;
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unsigned const char *us2 = (unsigned const char *)s2;
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int c1a, c1b;
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int c2a, c2b;
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/* If the pointers aren't both aligned to a 16-byte boundary, do the
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comparison byte by byte, so that we don't get an invalid page fault if we
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are comparing a string whose null byte is at the last byte on the last
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valid page. */
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if (((((long)us1) | ((long)us2)) & 1) == 0)
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{
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c1a = *us1;
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for (;;)
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{
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c1b = *us2;
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us1 += 2;
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if (c1a == '\0')
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goto ret1;
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c2a = us1[-1];
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if (c1a != c1b)
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goto ret1;
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c2b = us2[1];
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us2 += 2;
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if (c2a == '\0')
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break;
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c1a = *us1;
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if (c2a != c2b)
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break;
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}
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return c2a - c2b;
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}
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else
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{
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do
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{
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c1a = *us1++;
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c1b = *us2++;
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}
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while (c1a != '\0' && c1a == c1b);
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}
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ret1:
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return c1a - c1b;
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}
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