1、【优化】移植部分的定时器配置及其他细节处理,提高可靠性;
Signed-off-by: armink <armink.ztl@gmail.com>
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@ -25,7 +25,7 @@
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#define RT_USING_HOOK
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/* Using Software Timer */
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/* #define RT_USING_TIMER_SOFT */
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#define RT_USING_TIMER_SOFT
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#define RT_TIMER_THREAD_PRIO 4
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#define RT_TIMER_THREAD_STACK_SIZE 512
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#define RT_TIMER_TICK_PER_SECOND 1000
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@ -107,6 +107,7 @@ BOOL xMBPortSerialInit(UCHAR ucPORT, ULONG ulBaudRate, UCHAR ucDataBits,
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}
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/* software initialize */
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rt_event_init(&event_serial, "slave event", RT_IPC_FLAG_PRIO);
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rt_thread_init(&thread_serial_soft_trans_irq,
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"slave trans",
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serial_soft_trans_irq,
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@ -115,7 +116,6 @@ BOOL xMBPortSerialInit(UCHAR ucPORT, ULONG ulBaudRate, UCHAR ucDataBits,
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sizeof(serial_soft_trans_irq_stack),
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10, 5);
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rt_thread_startup(&thread_serial_soft_trans_irq);
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rt_event_init(&event_serial, "slave event", RT_IPC_FLAG_PRIO);
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return TRUE;
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}
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@ -108,6 +108,7 @@ BOOL xMBMasterPortSerialInit(UCHAR ucPORT, ULONG ulBaudRate, UCHAR ucDataBits,
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}
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/* software initialize */
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rt_event_init(&event_serial, "master event", RT_IPC_FLAG_PRIO);
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rt_thread_init(&thread_serial_soft_trans_irq,
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"master trans",
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serial_soft_trans_irq,
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@ -116,7 +117,6 @@ BOOL xMBMasterPortSerialInit(UCHAR ucPORT, ULONG ulBaudRate, UCHAR ucDataBits,
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sizeof(serial_soft_trans_irq_stack),
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10, 5);
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rt_thread_startup(&thread_serial_soft_trans_irq);
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rt_event_init(&event_serial, "master event", RT_IPC_FLAG_PRIO);
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return TRUE;
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}
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@ -37,7 +37,7 @@ BOOL xMBPortTimersInit(USHORT usTim1Timerout50us)
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rt_timer_init(&timer, "slave timer",
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timer_timeout_ind, /* bind timeout callback function */
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RT_NULL,
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(50*usTim1Timerout50us)/(1000*1000/RT_TICK_PER_SECOND),
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(50 * usTim1Timerout50us) / (1000 * 1000 / RT_TICK_PER_SECOND) + 1,
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RT_TIMER_FLAG_ONE_SHOT); /* one shot */
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return TRUE;
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}
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@ -46,7 +46,7 @@ BOOL xMBMasterPortTimersInit(USHORT usTimeOut50us)
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rt_timer_init(&timer, "master timer",
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timer_timeout_ind, /* bind timeout callback function */
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RT_NULL,
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(50 * usT35TimeOut50us) / (1000 * 1000 / RT_TICK_PER_SECOND),
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(50 * usT35TimeOut50us) / (1000 * 1000 / RT_TICK_PER_SECOND) + 1,
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RT_TIMER_FLAG_ONE_SHOT); /* one shot */
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return TRUE;
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