SumProject/my_pro/mysnake.c

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C
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#include <stdio.h>
#include <rtthread.h>
#include <stdbool.h>
#include "my_func.h"
#include "mysnake.h"
#include <time.h>
#include <rtatomic.h>
#define LCD_MAX 240
#define SNAKE_SIZE 20
#define SNAKE_MAX LCD_MAX / SNAKE_SIZE
rt_atomic_t now_direction = 3;
rt_atomic_t snake_pressed = 0;
extern rt_atomic_t page_chosen;
int snake_max = SNAKE_MAX * 3;
int snake_len = 3;
// bool snake_table[SNAKE_MAX][SNAKE_MAX] = {0};
// struct My_snake
// {
// int x;
// int y;
// }snake_list[SNAKE_MAX*SNAKE_MAX] = {0};
// /* rt_event_t 是指向事件结构体的指针类型 */
// typedef struct My_snake* my_snake_t;
void snake_entry(void *parameter)
{
system("irq");
time_t t;
/* 初始化随机数发生器 */
srand((unsigned)time(&t));
int snake_list[SNAKE_MAX + 1][2] = {0};
int snake_direction[4][2] = {{0, -1}, {-1, 0}, {0, 1}, {1, 0}}; // 上,左,下,右
int snake_food[2];
bool food_flag = false;
char snake_dirshow[4][7] = {"upup", "left", "down", "rigt"};
char tmp[10];
int snake_head = 2, snake_tail = 0; // 蛇头,蛇尾
snake_list[1][0] = SNAKE_MAX / 2;
snake_list[1][1] = SNAKE_MAX / 2;
snake_list[0][0] = snake_list[1][0] - 1;
snake_list[0][1] = snake_list[1][1];
snake_list[2][0] = snake_list[1][0] + 1;
snake_list[2][1] = snake_list[1][1];
// snake_table[snake_list[0][0]][snake_list[0][1]] = 1;
// snake_table[snake_list[1][0]][snake_list[1][1]] = 1;
// snake_table[snake_list[2][0]][snake_list[2][1]] = 1;
snake_address(snake_list[0][0], snake_list[0][1], SNAKE_SIZE, BLACK);
snake_address(snake_list[1][0], snake_list[1][1], SNAKE_SIZE, BLACK);
snake_address(snake_list[2][0], snake_list[2][1], SNAKE_SIZE, BLACK);
snake_food[0] = rand() % SNAKE_MAX;
snake_food[1] = rand() % SNAKE_MAX;
snake_address(snake_food[0], snake_food[1], SNAKE_SIZE, GREEN);
int new_head_x = 0, new_head_y = 0;
int new_direction = 0;
while (1)
{
if (page_chosen == 1)
{
if (!snake_pressed)
{
// 50%的概率保持当前方向20%的概率随机改变方向
if (rand() % 100 < 50)
{
new_direction = rand() % 3;
now_direction = (now_direction + 3 + new_direction) % 4; // 防止反向,走回头路
}
}
else
{
rt_atomic_add(&snake_pressed, -1);
}
new_head_x = (snake_list[snake_head][0] + snake_direction[now_direction][0] + SNAKE_MAX) % (SNAKE_MAX);
new_head_y = (snake_list[snake_head][1] + snake_direction[now_direction][1] + SNAKE_MAX) % (SNAKE_MAX);
sprintf(tmp, "(%d,%d)", new_head_x, new_head_y);
// rt_kprintf("head:%d,%d\n", snake_list[snake_head][0], snake_list[snake_head][1]);
lcd_show_string(20, 20, 16, snake_dirshow[now_direction]);
lcd_show_string(20 + 16 * 4, 20, 16, tmp);
snake_address(new_head_x, new_head_y, SNAKE_SIZE, BLACK);
if (new_head_x == snake_food[0] && new_head_y == snake_food[1])
{
snake_food[0] = rand() % SNAKE_MAX;
snake_food[1] = rand() % SNAKE_MAX;
snake_address(snake_food[0], snake_food[1], SNAKE_SIZE, GREEN);
snake_len++;
sprintf(tmp, "%d", snake_len);
lcd_show_string(100, 105, 32, tmp);
// 防止蛇咬尾出现bug
if (snake_len >= SNAKE_MAX)
{
snake_address(snake_list[snake_tail][0], snake_list[snake_tail][1], SNAKE_SIZE, WHITE);
snake_tail = (snake_tail + 1) % (SNAKE_MAX);
}
}
else
{
if (snake_list[snake_tail][0] == snake_food[0] && snake_list[snake_tail][1] == snake_food[1])
{
}
else
{
snake_address(snake_list[snake_tail][0], snake_list[snake_tail][1], SNAKE_SIZE, WHITE);
}
snake_tail = (snake_tail + 1) % (SNAKE_MAX);
}
snake_head = (snake_head + 1) % (SNAKE_MAX);
snake_list[snake_head][0] = new_head_x;
snake_list[snake_head][1] = new_head_y;
rt_thread_mdelay(900);
}
}
}