发送中文短信

This commit is contained in:
2025-03-22 22:38:52 +08:00
parent 2ccb0dadfe
commit c2ea90243e
11 changed files with 592 additions and 103 deletions

3
my_error/ZHtoUnicode.py Normal file
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s = input().strip()
unicode_codes = ''.join(f"{ord(c):04X}" for c in s)
print(unicode_codes)

95
my_error/ZHunicodePro.py Normal file
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import tkinter as tk
from tkinter import ttk, messagebox
def copy_to_clipboard():
root.clipboard_clear()
root.clipboard_append(output_var.get())
messagebox.showinfo("成功", "已复制到剪贴板")
def convert_unicode(event=None):
s = entry.get().strip()
if not s:
messagebox.showwarning("提示", "请输入内容")
return
try:
unicode_str = ''.join(f"{ord(c):04X}" for c in s)
output_var.set(unicode_str)
# copy_to_clipboard()
except Exception as e:
messagebox.showerror("错误", f"转换失败: {str(e)}")
# 创建主窗口
root = tk.Tk()
root.title("Unicode转换器")
root.geometry("300x300") # 正方形窗口
# root.resizable(False, False)
root.configure(bg="#f5f6fa")
# 修复的变量定义
output_var = tk.StringVar()
# 现代界面样式配置
style = ttk.Style()
style.theme_use('clam')
# 自定义样式
style.configure("TFrame", background="#f5f6fa")
style.configure("TLabel",
font=("微软雅黑", 11),
background="#f5f6fa",
foreground="#2d3436")
style.configure("TEntry",
font=("微软雅黑", 11),
padding=5)
style.configure("TButton",
font=("微软雅黑", 10, "bold"),
padding=8,
foreground="#ffffff")
style.map("TButton",
background=[("active", "#0984e3"), ("!active", "#74b9ff")],
foreground=[("active", "#ffffff"), ("!active", "#ffffff")])
# 主容器
main_frame = ttk.Frame(root)
main_frame.pack(expand=True, padx=30, pady=30)
# 输入区域
input_frame = ttk.Frame(main_frame)
input_frame.pack(pady=15, fill="x")
ttk.Label(input_frame, text="输入文本:").pack(side="left", padx=(0, 10))
entry = ttk.Entry(input_frame, width=20)
entry.pack(side="left", expand=True)
entry.bind("<Return>", convert_unicode) # 绑定回车键
# 输出区域
output_frame = ttk.Frame(main_frame)
output_frame.pack(pady=20, fill="x")
ttk.Label(output_frame, text="转换结果:").pack(side="left", padx=(0, 10))
output_entry = ttk.Entry(
output_frame,
textvariable=output_var,
width=24,
state="readonly",
font=("Consolas", 12, "bold"),
foreground="#2d3436"
)
output_entry.pack(side="left", expand=True)
# 按钮区域
btn_frame = ttk.Frame(main_frame)
btn_frame.pack(pady=30)
convert_btn = ttk.Button(btn_frame, text="立即转换", command=convert_unicode)
convert_btn.pack(side="left", padx=10)
copy_btn = ttk.Button(btn_frame, text="复制结果", command=copy_to_clipboard)
copy_btn.pack(side="left")
# 窗口居中
root.eval('tk::PlaceWindow . center')
root.mainloop()

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#include<iostream>
#include<algorithm>
#include<cstring>
using namespace std;
void str_to_unicode(const char *input, uint8_t *output) {
uint16_t unicode;
uint8_t *ptr = output;
while (*input) {
// UTF-8 ת Unicode<64><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƽ<EFBFBD><C6BD><EFBFBD>ַ<EFBFBD><D6B7><EFBFBD>
if ((*input & 0xE0) == 0xE0) { // 3<>ֽ<EFBFBD>UTF-8<>ַ<EFBFBD><D6B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ģ<EFBFBD>
unicode = ((input[0] & 0x0F) << 12) | ((input[1] & 0x3F) << 6) | (input[2] & 0x3F);
input += 3;
} else if ((*input & 0xC0) == 0xC0) { // 2<>ֽ<EFBFBD>UTF-8<>ַ<EFBFBD><D6B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>չ<EFBFBD>ַ<EFBFBD><D6B7><EFBFBD>
unicode = ((input[0] & 0x1F) << 6) | (input[1] & 0x3F);
input += 2;
} else { // 1<>ֽ<EFBFBD>ASCII<49>ַ<EFBFBD>
unicode = *input;
input += 1;
}
// ת<><D7AA>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>UTF-16BE<42><45>
*ptr++ = (unicode >> 8) & 0xFF;
*ptr++ = unicode & 0xFF;
}
*ptr = '\0'; // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
int main()
{
int n;
// string s;
uint8_t a[10005];
char s[100005];
// cin>>s;
scanf("%s",s);
int i=-1;
char sc[1005];
str_to_unicode(s,a);
for(int i=0;i<=100;i++)
{
printf("%X",a[i]);
}
while(s[++i])
{
sprintf(sc+i*4,"00%X",s[i]);
printf("00%X",s[i]);
}
printf("\n%s",sc);
}

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my_error/uni3.cpp Normal file
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#include <stdio.h>
#include <iostream>
using namespace std;
//void print_utf8_to_unicode(const char *str) {
// while (*str) {
// unsigned char c = *str;
// unsigned int code = 0;
//
// // <20><><EFBFBD><EFBFBD>UTF-8<><38><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD>
// if (c < 0x80) { // 1<>ֽ<EFBFBD>
// code = c;
// str += 1;
// } else if ((c & 0xE0) == 0xC0) { // 2<>ֽ<EFBFBD>
// code = ((c & 0x1F) << 6) | (str[1] & 0x3F);
// str += 2;
// } else if ((c & 0xF0) == 0xE0) { // 3<>ֽڣ<D6BD><DAA3><EFBFBD><EFBFBD>ij<EFBFBD><C4B3>ã<EFBFBD>
// code = ((c & 0x0F) << 12) | ((str[1] & 0x3F) << 6) | (str[2] & 0x3F);
// str += 3;
// } else if ((c & 0xF8) == 0xF0) { // 4<>ֽ<EFBFBD>
// code = ((c & 0x07) << 18) | ((str[1] & 0x3F) << 12) | ((str[2] & 0x3F) << 6) | (str[3] & 0x3F);
// str += 4;
// } else {
// // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч<EFBFBD>ֽ<EFBFBD>
// code = c; // Unicode<64><EFBFBD>ַ<EFBFBD>
// str++;
// }
//
// printf("U+%04X ", code);
// }
//}
int Utf82Unicode(char* pInput, char* pOutput)
{
int outputSize = 0; //<2F><>¼ת<C2BC><D7AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Unicode<64>ַ<EFBFBD><D6B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD><D6BD><EFBFBD>
*pOutput = 0;
while (*pInput)
{
cout<< *pInput<<"; ";
if (*pInput > 0x00 && *pInput <= 0x7F) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD>UTF8<46>ַ<EFBFBD><D6B7><EFBFBD>Ӣ<EFBFBD><D3A2><EFBFBD><EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD><EFBFBD><EFBFBD>֣<EFBFBD>
{
*pOutput = *pInput;
pOutput++;
*pOutput = 0; //С<>˷<EFBFBD><CBB7><EFBFBD>ʾ<EFBFBD><CABE><EFBFBD>ڸߵ<DAB8>ַ<EFBFBD>0
}
else if (((*pInput) & 0xE0) == 0xC0) //<2F><><EFBFBD><EFBFBD>˫<EFBFBD>ֽ<EFBFBD>UTF8<46>ַ<EFBFBD>
//else if(*pInput >= 0xC0 && *pInput < 0xE0)
{
char high = *pInput;
pInput++;
char low = *pInput;
if ((low & 0xC0) != 0x80) //<2F><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD>Ϊ<EFBFBD>Ϸ<EFBFBD><CFB7><EFBFBD>UTF8<46>ַ<EFBFBD><D6B7><EFBFBD>ʾ
{
return -1; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>򱨴<EFBFBD>
}
*pOutput = (high << 6) + (low & 0x3F);
pOutput++;
*pOutput = (high >> 2) & 0x07;
}
else if (((*pInput) & 0xF0) == 0xE0) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD>UTF8<46>ַ<EFBFBD>
//else if(*pInput>=0xE0 && *pInput<0xF0)
{
char high = *pInput;
pInput++;
char middle = *pInput;
pInput++;
char low = *pInput;
if (((middle & 0xC0) != 0x80) || ((low & 0xC0) != 0x80))
{
return -1;
}
*pOutput = (middle << 6) + (low & 0x3F);//ȡ<><C8A1>middle<6C>ĵ<EFBFBD><C4B5><EFBFBD>λ<EFBFBD><CEBB>low<6F>ĵ<EFBFBD><36><CEBB><EFBFBD><EFBFBD><EFBFBD>ϳ<EFBFBD>unicode<64>ַ<EFBFBD><D6B7>ĵ<EFBFBD>
pOutput++;
*pOutput = (high << 4) + ((middle >> 2) & 0x0F); //ȡ<><C8A1>high<67>ĵ<EFBFBD><C4B5><EFBFBD>λ<EFBFBD><CEBB>middle<6C><65><EFBFBD>м<EFBFBD><D0BC><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD><EFBFBD>ϳ<EFBFBD>unicode<64>ַ<EFBFBD><D6B7>ĸ<EFBFBD>
}
else //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֽ<EFBFBD><D6BD><EFBFBD><EFBFBD><EFBFBD>UTF8<46>ַ<EFBFBD><D6B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>д<EFBFBD><D0B4><EFBFBD>
{
return -1;
}
pInput ++;//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>utf8<66>ַ<EFBFBD>
pOutput ++;
outputSize +=2;
}
//unicode<64>ַ<EFBFBD><D6B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E6A3AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\0
*pOutput = 0;
pOutput++;
*pOutput = 0;
return outputSize;
}
int main() {
// ȷ<><C8B7>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>UTF-8<><38><EFBFBD><EFBFBD><EBB1A3>
char text[] =u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>";
//// print_utf8_to_unicode(text);
// char outs[1005];
// Utf82Unicode(text,outs);
printf("str:%04X",text);
return 0;
}

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my_error/unicode.cpp Normal file
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#include <stdio.h>
int utf8ToUnicode(const char* utf8, int* unicode) {
unsigned char byte = (unsigned char)utf8[0];
int numBytes, codePoint;
if (byte < 0x80) {
// 1<>ֽڱ<D6BD><DAB1>룬ֱ<EBA3AC>ӷ<EFBFBD><D3B7><EFBFBD>
numBytes = 1;
codePoint = byte;
} else if ((byte & 0xE0) == 0xC0) {
// 2<>ֽڱ<D6BD><DAB1><EFBFBD>
numBytes = 2;
codePoint = byte & 0x1F;
} else if ((byte & 0xF0) == 0xE0) {
// 3<>ֽڱ<D6BD><DAB1><EFBFBD>
numBytes = 3;
codePoint = byte & 0x0F;
} else if ((byte & 0xF8) == 0xF0) {
// 4<>ֽڱ<D6BD><DAB1><EFBFBD>
numBytes = 4;
codePoint = byte & 0x07;
} else {
// <20>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>
return -1;
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD><C2B5>ֽ<EFBFBD>
for (int i = 1; i < numBytes; ++i) {
byte = (unsigned char)utf8[i];
if ((byte & 0xC0) != 0x80) {
// <20>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>
return -1;
}
codePoint = (codePoint << 6) | (byte & 0x3F);
}
*unicode = codePoint;
return numBytes;
}
int main() {
char utf8[] = "<EFBFBD><EFBFBD><EFBFBD>ã<EFBFBD><EFBFBD><EFBFBD><EFBFBD>";
int unicode;
int numBytes = utf8ToUnicode(utf8, &unicode);
if (numBytes == -1) {
printf("<EFBFBD>Ƿ<EFBFBD>UTF-8<><38><EFBFBD>\n");
} else {
printf("UTF-8<><38><EFBFBD><EFBFBD>: %s\n", utf8);
printf("<EFBFBD><EFBFBD>Ӧ<EFBFBD><EFBFBD>Unicode<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: U+%04X\n", unicode);
}
return 0;
}