rtt-f030/examples/network/udpserver.c

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#include <rtthread.h>
#include <lwip/sockets.h> /* 使用BSD socket需要包含sockets.h头文件 */
void udpserv(void* paramemter)
{
int sock;
int bytes_read;
char *recv_data;
rt_uint32_t addr_len;
struct sockaddr_in server_addr, client_addr;
/* 分配接收用的数据缓冲 */
recv_data = rt_malloc(1024);
if (recv_data == RT_NULL)
{
/* 分配内存失败,返回 */
rt_kprintf("No memory\n");
return;
}
/* 创建一个socket类型是SOCK_DGRAMUDP类型 */
if ((sock = socket(AF_INET, SOCK_DGRAM, 0)) == -1)
{
rt_kprintf("Socket error\n");
/* 释放接收用的数据缓冲 */
rt_free(recv_data);
return;
}
/* 初始化服务端地址 */
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(5000);
server_addr.sin_addr.s_addr = INADDR_ANY;
rt_memset(&(server_addr.sin_zero),0, sizeof(server_addr.sin_zero));
/* 绑定socket到服务端地址 */
if (bind(sock,(struct sockaddr *)&server_addr,
sizeof(struct sockaddr)) == -1)
{
/* 绑定地址失败 */
rt_kprintf("Bind error\n");
/* 释放接收用的数据缓冲 */
rt_free(recv_data);
return;
}
addr_len = sizeof(struct sockaddr);
rt_kprintf("UDPServer Waiting for client on port 5000...\n");
while (1)
{
/* 从sock中收取最大1024字节数据 */
bytes_read = recvfrom(sock, recv_data, 1024, 0,
(struct sockaddr *)&client_addr, &addr_len);
/* UDP不同于TCP它基本不会出现收取的数据失败的情况除非设置了超时等待 */
recv_data[bytes_read] = '\0'; /* 把末端清零 */
/* 输出接收的数据 */
rt_kprintf("\n(%s , %d) said : ",inet_ntoa(client_addr.sin_addr),
ntohs(client_addr.sin_port));
rt_kprintf("%s", recv_data);
/* 如果接收数据是exit退出 */
if (strcmp(recv_data, "exit") == 0)
{
lwip_close(sock);
/* 释放接收用的数据缓冲 */
rt_free(recv_data);
break;
}
}
return;
}
#ifdef RT_USING_FINSH
#include <finsh.h>
/* 输出udpserv函数到finsh shell中 */
FINSH_FUNCTION_EXPORT(udpserv, startup udp server);
#endif