rtt-f030/bsp/imx6sx/iMX6_Platform_SDK/sdk/utility/menu.h

291 lines
12 KiB
C

/*
* Copyright (c) 2011-2012, Freescale Semiconductor, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* o Neither the name of Freescale Semiconductor, Inc. nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*!
* @file menu.h
* @brief Defines related to the Menu Framework and used by menu.c
* @ingroup diag_utility
*/
#ifndef __MENU_H__
#define __MENU_H__
//! @addtogroup menu
//! @{
////////////////////////////////////////////////////////////////////////////////
// Definitions
////////////////////////////////////////////////////////////////////////////////
//! @name Menu Framework configuration values
//@{
#define MENU_INDENT 4 //!< Default number of spaces for each level of indent.
#define MENU_INDENT_MAX 120 //!< The maximum number of allowed for indent. Used for allocation purposes.
#define MENU_KEY_MAX 8 //!< The maximum number of characters allowed for a menu key. Used for allocation purposes.
//@}
//////////////////////////////////////////////////////////////////////////////////////////
// Types
//////////////////////////////////////////////////////////////////////////////////////////
// Forward type declarations.
typedef struct _menu_context menu_context_t;
typedef struct _menuitem menuitem_t;
typedef struct _menu menu_t;
//! @brief Available Menu Actions.
typedef enum _menu_actions
{
MenuAction_Show, //!< Print the menu header, all of the menuitems, and the menu footer.
MenuAction_Exit, //!< Exit all levels of the menu.
MenuAction_Continue, //!< Continue processing the menu loop. Default.
MenuAction_ContinuePrint, //!< Print the menu then continue processing the menu loop.
MenuAction_Back //!< Exit current menu level and print the parent menu.
} menu_action_t;
/*!
* @brief Menu Execution function definition. Called in response to a menuitem being selected by the user.
*
* @return How to proceed with menu processing.
*/
typedef menu_action_t (*menu_function_t) (void* param);
//! @brief Available MenuItem Types.
typedef enum _menuitem_types
{
MenuItem_Group, //!< Describes a menu group and inserts a blank line in the menu before the optional description.
MenuItem_Submenu, //!< Describes a selectable (by key) submenu with description.
MenuItem_Function, //!< Describes a "regular" selectable (by key) menuitem with description and executable function.
MenuItem_Null //!< Describes an end marker of a menu list.
} menuitem_type_t;
//! @brief MenuItem container to hold data needed to process each menu item.
struct _menuitem
{
//! @brief The type of the menuitem; #MENUITEM_GROUP, #MENUITEM_SUBMENU, #MENUITEM_FUNCTION, ...
menuitem_type_t type;
//! @brief The key typed in by the user to select a menuitem for execution.
const char* key;
//! @brief The text associated with the menuitem describing the function. Can be NULL.
const char* description;
//! @brief A pointer to the submenu's menuitems. Valid for #MENUITEM_SUBMENU menuitems. Ignored otherwise.
const menu_t* submenu;
//! @brief A pointer to the menu execution function. Valid for #MENUITEM_FUNCTION menuitems. Ignored otherwise.
menu_function_t func_ptr;
void* func_param;
};
//! @brief Menu container to hold data needed to describe a menu or submenu.
struct _menu
{
//! @brief Text introducing the menu and its purpose.
const char* header;
//! @brief A pointer to the list of menu items.
const menuitem_t* menuitems;
//! @brief Instructional text to help user execute the menu.
const char* footer;
};
//////////////////////////////////////////////////////////////////////////////////////////
// Private Variables
//////////////////////////////////////////////////////////////////////////////////////////
static char MenuIndent[];
////////////////////////////////////////////////////////////////////////////////
// API
////////////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus)
extern "C" {
#endif
//! @name Menu presentation
//@{
/*!
* @brief Presents the menu UI and processes the user input.
*
* The menu description (header) is printed, followed by each of the menuitem key and
* menuitem description. Instructions for the user (footer) are printed last. The
* function then waits form user input. After each key press, the menu items keys are
* compared to the input string. If the input string uniquely identifies a menuitem,
* the function associated with that menitem is executed. If the input string does not
* uniquely identify a menuitem, the function waits for more input or the Enter key.
*
* @param[in] menu A pointer to the menu structure to be presented and processed.
* @return How to proceed with menu processing.
* @retval #MenuAction_Show Print the menu header, all of the menuitems, and the menu footer.
* @retval #MenuAction_Exit Exit all levels of the menu.
* @retval #MenuAction_Continue Continue processing the menu loop. Default.
* @retval #MenuAction_ContinuePrint Print the menu then continue processing the menu loop.
* @retval #MenuAction_Back Exit current menu level and print the parent menu.
*/
menu_action_t menu_present(const menu_t* menu);
/*!
* @brief Return a string used to align text for the current menu level.
*
* @param context Menu context that allows function to discern indent level among other things.
* @return String of space characters used to align output text for the current menu level.
*/
const char* menu_get_indent();
//@}
//@}
/*!
* @brief Default "Show Menu" handler.
*
* @return MENU_SHOW.
*/
menu_action_t menuitem_cmd_showmenu(void* param);
/*!
* @brief Default "Exit Menu" handler.
*
* @return MENU_EXIT.
*/
menu_action_t menuitem_cmd_exitmenu(void* param);
//! @name Menu construction
//!
//! These functions allow the caller to easily construct a menu at runtime.
//@{
/*!
* @brief Appends source_menuitems list to target_menuitems.
*
* @param[in,out] target_menuitems Menuitem array pointer for the target menuitems.
* @param[in] target_size Maximum number of menuitems the target_menuitems can hold.
* @param[in] source_menuitems Menuitem array pointer for the source menuitems.
*
* @return new size of the target menuitem array.
*/
int menu_append_menuitems(menuitem_t* target_menuitems, int target_size, const menuitem_t* source_menuitems);
/*!
* @brief Initializes the passed in menu stuct with the menu elements.
*
* @param[in,out] menu Menu struct container for menu elements.
* @param[in] header Description of the menu presented to the user before the list of menu items.
* @param[in] menuitems Array of menu items representing grouping and selections of the menu.
* @param[in] footer Instructions for the user presented after the list of menu items.
*/
//void menu_make_menu(menu_t* menu, const char* header, const menuitem_t* menuitems, const char* footer);
/*!
* @brief Initializes the passed in menuitem stuct with the menuitem elements.
*
* @param[in,out] menuitem Menuitem struct to be initialized.
* @param[in] key String used to select the menuitem. Key is limited to #KEY_MAX characters.
* @param[in] description String used to describe the action executed if selected.
* @param[in] funct Function pointer that is executed if the menuitem is selected.
* @param[in] param Object pointer that is passed to the executed function. Generally used to
* pass the return the results of the function.
*/
//void menu_make_menuitem(menuitem_t* menuitem, const char* key, const char* description, menu_function_t func, void* func_param);
#define MENU_MAKE_MENUITEM(k,d,f,p) { MenuItem_Function, k, d, NULL, f, p }
/*!
* @brief Initializes the passed in menuitem stuct to represent a "Show menu" menu item.
*
* This function creates a menuitem with key of "m" and a description of "Display menu."
* When selected, the invoked function returns #MENU_SHOW.
*
* @param[in,out] menuitem Menuitem struct to be initialized.
*/
//void menu_make_menuitem_showmenu(menuitem_t* menuitem);
#define MENU_MAKE_MENUITEM_SHOW() { MenuItem_Function, "m", "Display menu.", NULL, menuitem_cmd_showmenu, NULL }
/*!
* @brief Initializes the passed in menuitem stuct to represent a "Exit menu" menu item.
*
* This function creates a menuitem with key of "q" and a description of "Exit menu."
* When selected, the invoked function returns #MENU_EXIT.
*
* @param[in,out] menuitem Menuitem struct to be initialized.
*/
//void menu_make_menuitem_exitmenu(menuitem_t* menuitem);
#define MENU_MAKE_MENUITEM_EXIT() { MenuItem_Function, "q", "Exit menu.", NULL, menuitem_cmd_exitmenu, NULL }
/*!
* @brief Initializes the passed in menuitem stuct to represent a selectable submenu.
*
* This function creates a menuitem denoted by the key and description parameters.
* When selected, the menu parameter will be presented by a recursive call to menu_present().
*
* @param[in,out] menuitem Menuitem struct to be initialized.
* @param[in] key String used to select the submenu. Key is limited to #KEY_MAX characters.
* @param[in] description String used to describe the submenu.
* @param[in,out] menu Menu to be presented as a submenu when selected.
*/
//void menu_make_menuitem_submenu(menuitem_t* menuitem, const char* key, const char* description, const menu_t* menu);
/*!
* @brief Initializes the passed in menuitem stuct to represent a menu group.
*
* This function creates a menuitem that will add a blank line in the menuitem listing.
* If a group description is provided, the text will be presented after the blank line.
* The group menuitem is not selectable. It is provided as a means to graphically arrange menu items.
*
* @param[in,out] menuitem Menuitem struct to be initialized.
* @param[in] description String used to describe the following group of menu items. Can be NULL.
*/
//void menu_make_menuitem_group(menuitem_t* menuitem, const char* description);
#define MENU_MAKE_MENUITEM_GROUP(d) { MenuItem_Group, NULL, d, NULL, NULL, NULL }
/*!
* @brief Initializes the passed in menuitem stuct to represent the terminating element of a menu.
*
* The menu_present() function requires that a menuitem list of the menu be terminated with a
* #MENUITEM_NULL element.
*
* @param[in,out] menuitem Menuitem struct representing the terminating element of a menu.
*/
//void menu_make_menuitem_end(menuitem_t* menuitem);
#define MENU_MAKE_MENUITEM_END() { MenuItem_Null, NULL, NULL, NULL, NULL, NULL }
void menu_print_menuitem(menuitem_t* menuitem);
//@}
//! @}
#endif //__MENU_H__
////////////////////////////////////////////////////////////////////////////////
// EOF
////////////////////////////////////////////////////////////////////////////////