/* * File : topwin.c * This file is part of RT-Thread RTOS * COPYRIGHT (C) 2006 - 2009, RT-Thread Development Team * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rt-thread.org/license/LICENSE * * Change Logs: * Date Author Notes * 2009-10-16 Bernard first version */ #include "topwin.h" #include "mouse.h" #include #include #include #include #include #include #include /* This list is divided into two parts. The first part is the shown list, in * which all the windows have the WINTITLE_SHOWN flag set. Second part is the * hidden items, in which all the windows don't have WINTITLE_SHOWN flag. * * The active window is the one that would receive kbd events. It should always * be in the first tree. The order of this list is the order of the windows. * Top window can always clip the window beneath it when the two * overlapping. Child window can always clip it's parent. Slibing windows can * clip each other with the same rule as this list. Each child list is the same * as _rtgui_topwin_list. This forms the hierarchy tree structure of all * windows. * * Thus, the left most leaf of the tree is the top most window and the right * most root node is the bottom window. The hidden part have no specific * order. */ static struct rtgui_dlist_node _rtgui_topwin_list; #define get_topwin_from_list(list_entry) \ (rtgui_dlist_entry((list_entry), struct rtgui_topwin, list)) #define IS_ROOT_WIN(topwin) ((topwin)->parent == RT_NULL) static struct rt_semaphore _rtgui_topwin_lock; static void rtgui_topwin_update_clip(void); static void rtgui_topwin_redraw(struct rtgui_rect *rect); static void _rtgui_topwin_activate_next(enum rtgui_topwin_flag); void rtgui_topwin_init(void) { /* init window list */ rtgui_dlist_init(&_rtgui_topwin_list); rt_sem_init(&_rtgui_topwin_lock, "topwin", 1, RT_IPC_FLAG_FIFO); } static struct rtgui_topwin *rtgui_topwin_search_in_list(struct rtgui_win *window, struct rtgui_dlist_node *list) { /* TODO: use a cache to speed up the search. */ struct rtgui_dlist_node *node; struct rtgui_topwin *topwin; /* the action is tend to operate on the top most window. So we search in a * depth first order. */ rtgui_dlist_foreach(node, list, next) { topwin = rtgui_dlist_entry(node, struct rtgui_topwin, list); /* is this node? */ if (topwin->wid == window) { return topwin; } topwin = rtgui_topwin_search_in_list(window, &topwin->child_list); if (topwin != RT_NULL) return topwin; } return RT_NULL; } /* add a window to window list[hide] */ rt_err_t rtgui_topwin_add(struct rtgui_event_win_create *event) { struct rtgui_topwin *topwin; topwin = rtgui_malloc(sizeof(struct rtgui_topwin)); if (topwin == RT_NULL) return -RT_ERROR; topwin->wid = event->wid; #ifdef RTGUI_USING_SMALL_SIZE topwin->extent = RTGUI_WIDGET(event->wid)->extent; #else topwin->extent = event->extent; #endif topwin->tid = event->parent.sender; if (event->parent_window == RT_NULL) { topwin->parent = RT_NULL; rtgui_dlist_insert_before(&_rtgui_topwin_list, &topwin->list); } else { topwin->parent = rtgui_topwin_search_in_list(event->parent_window, &_rtgui_topwin_list); if (topwin->parent == RT_NULL) { /* parent does not exist. Orphan window? */ rtgui_free(topwin); return -RT_ERROR; } rtgui_dlist_insert_before(&topwin->parent->child_list, &topwin->list); } rtgui_dlist_init(&topwin->child_list); topwin->flag = 0; if (event->parent.user & RTGUI_WIN_STYLE_NO_TITLE) topwin->flag |= WINTITLE_NO; if (event->parent.user & RTGUI_WIN_STYLE_CLOSEBOX) topwin->flag |= WINTITLE_CLOSEBOX; if (!(event->parent.user & RTGUI_WIN_STYLE_NO_BORDER)) topwin->flag |= WINTITLE_BORDER; if (event->parent.user & RTGUI_WIN_STYLE_NO_FOCUS) topwin->flag |= WINTITLE_NOFOCUS; if (event->parent.user & RTGUI_WIN_STYLE_ONTOP) topwin->flag |= WINTITLE_ONTOP; if (event->parent.user & RTGUI_WIN_STYLE_ONBTM) topwin->flag |= WINTITLE_ONBTM; if (!(topwin->flag & WINTITLE_NO) || (topwin->flag & WINTITLE_BORDER)) { /* get win extent */ rtgui_rect_t rect = topwin->extent; /* add border rect */ if (topwin->flag & WINTITLE_BORDER) { rtgui_rect_inflate(&rect, WINTITLE_BORDER_SIZE); } /* add title rect */ if (!(topwin->flag & WINTITLE_NO)) rect.y1 -= WINTITLE_HEIGHT; #ifdef RTGUI_USING_SMALL_SIZE topwin->title = rtgui_wintitle_create(topwin->wid, event->wid->title); #else topwin->title = rtgui_wintitle_create(topwin->wid, (const char *)event->title); #endif rtgui_widget_set_rect(RTGUI_WIDGET(topwin->title), &rect); /* update clip info */ rtgui_region_subtract_rect(&(RTGUI_WIDGET(topwin->title)->clip), &(RTGUI_WIDGET(topwin->title)->clip), &(topwin->extent)); } else topwin->title = RT_NULL; rtgui_list_init(&topwin->monitor_list); return RT_EOK; } static struct rtgui_topwin *_rtgui_topwin_get_root_win(struct rtgui_topwin *topwin) { struct rtgui_topwin *topparent; RT_ASSERT(topwin != RT_NULL); topparent = topwin; while (topparent && !IS_ROOT_WIN(topparent)) topparent = topparent->parent; return topparent; } static struct rtgui_topwin *_rtgui_topwin_get_topmost_child_shown(struct rtgui_topwin *topwin) { RT_ASSERT(topwin != RT_NULL); while (!(rtgui_dlist_isempty(&topwin->child_list)) && get_topwin_from_list(topwin->child_list.next)->flag &WINTITLE_SHOWN) topwin = get_topwin_from_list(topwin->child_list.next); return topwin; } static rt_bool_t _rtgui_topwin_in_layer(struct rtgui_topwin *topwin, enum rtgui_topwin_flag flag) { return (topwin->flag & (WINTITLE_ONTOP | WINTITLE_ONBTM)) == (flag & (WINTITLE_ONTOP | WINTITLE_ONBTM)); } /* find the topmost window shown in the layer set by flag. The flag has many * other infomations but we only use the ONTOP/ONBTM */ static struct rtgui_topwin *_rtgui_topwin_get_topmost_window_shown(enum rtgui_topwin_flag flag) { struct rtgui_dlist_node *node; rtgui_dlist_foreach(node, &_rtgui_topwin_list, next) { struct rtgui_topwin *topwin = get_topwin_from_list(node); /* reach the hidden region no window shown in current layer */ if (!(topwin->flag & WINTITLE_SHOWN)) return RT_NULL; if (_rtgui_topwin_in_layer(topwin, flag)) return _rtgui_topwin_get_topmost_child_shown(topwin); } /* no window in current layer is shown */ return RT_NULL; } /* a hidden parent will hide it's children. Top level window can be shown at * any time. */ static rt_bool_t _rtgui_topwin_could_show(struct rtgui_topwin *topwin) { struct rtgui_topwin *parent; RT_ASSERT(topwin != RT_NULL); for (parent = topwin->parent; parent != RT_NULL; parent = parent->parent) { if (!(parent->flag & WINTITLE_SHOWN)) return RT_FALSE; } return RT_TRUE; } static void _rtgui_topwin_union_region_tree(struct rtgui_topwin *topwin, struct rtgui_region *region) { struct rtgui_dlist_node *node; RT_ASSERT(topwin != RT_NULL); rtgui_dlist_foreach(node, &topwin->child_list, next) _rtgui_topwin_union_region_tree(get_topwin_from_list(node), region); if (topwin->title != RT_NULL) rtgui_region_union_rect(region, region, &RTGUI_WIDGET(topwin->title)->extent); else rtgui_region_union_rect(region, region, &topwin->extent); } /* The return value of this function is the next node in tree. * * As we freed the node in this function, it would be a null reference error of * the caller iterate the tree normally. */ static struct rtgui_dlist_node *_rtgui_topwin_free_tree(struct rtgui_topwin *topwin) { struct rtgui_dlist_node *node, *next_node; RT_ASSERT(topwin != RT_NULL); node = topwin->child_list.next; while (node != &topwin->child_list) node = _rtgui_topwin_free_tree(get_topwin_from_list(node)); next_node = topwin->list.next; rtgui_dlist_remove(&topwin->list); /* free the monitor rect list, topwin node and title */ while (topwin->monitor_list.next != RT_NULL) { struct rtgui_mouse_monitor *monitor = rtgui_list_entry(topwin->monitor_list.next, struct rtgui_mouse_monitor, list); topwin->monitor_list.next = topwin->monitor_list.next->next; rtgui_free(monitor); } /* destroy win title */ rtgui_wintitle_destroy(topwin->title); topwin->title = RT_NULL; rtgui_free(topwin); return next_node; } rt_err_t rtgui_topwin_remove(struct rtgui_win *wid) { struct rtgui_topwin *topwin, *old_focus; struct rtgui_region region; /* find the topwin node */ topwin = rtgui_topwin_search_in_list(wid, &_rtgui_topwin_list); if (topwin == RT_NULL) return -RT_ERROR; rtgui_region_init(®ion); old_focus = rtgui_topwin_get_focus(); /* remove the root from _rtgui_topwin_list will remove the whole tree from * _rtgui_topwin_list. */ rtgui_dlist_remove(&topwin->list); if (old_focus == topwin) { _rtgui_topwin_activate_next(topwin->flag); } if (topwin->flag & WINTITLE_SHOWN) { rtgui_topwin_update_clip(); /* redraw the old rect */ _rtgui_topwin_union_region_tree(topwin, ®ion); rtgui_topwin_redraw(rtgui_region_extents(®ion)); } _rtgui_topwin_free_tree(topwin); return RT_EOK; } /* neither deactivate the old focus nor change _rtgui_topwin_list. * Suitable to be called when the first item is the window to be activated * already. */ static void _rtgui_topwin_only_activate(struct rtgui_topwin *topwin) { struct rtgui_event_win event; RT_ASSERT(topwin != RT_NULL); if (topwin->flag & WINTITLE_NOFOCUS) return; /* activate the raised window */ RTGUI_EVENT_WIN_ACTIVATE_INIT(&event); topwin->flag |= WINTITLE_ACTIVATE; event.wid = topwin->wid; rtgui_send(topwin->tid, &(event.parent), sizeof(struct rtgui_event_win)); /* redraw title */ if (topwin->title != RT_NULL) { rtgui_theme_draw_win(topwin); } } /* activate next window in the same layer as flag. The flag has many other * infomations but we only use the ONTOP/ONBTM */ static void _rtgui_topwin_activate_next(enum rtgui_topwin_flag flag) { struct rtgui_topwin *topwin; topwin = _rtgui_topwin_get_topmost_window_shown(flag); if (topwin == RT_NULL) return; _rtgui_topwin_only_activate(topwin); } /* this function does not update the clip(to avoid doubel clipping). So if the * tree has changed, make sure it has already updated outside. */ static void _rtgui_topwin_deactivate(struct rtgui_topwin *topwin) { struct rtgui_event_win event; RT_ASSERT(topwin != RT_NULL); RT_ASSERT(topwin->tid != RT_NULL); RTGUI_EVENT_WIN_DEACTIVATE_INIT(&event); event.wid = topwin->wid; rtgui_send(topwin->tid, &event.parent, sizeof(struct rtgui_event_win)); topwin->flag &= ~WINTITLE_ACTIVATE; /* redraw title */ if (topwin->title != RT_NULL) { rtgui_theme_draw_win(topwin); } } static void _rtgui_topwin_move_whole_tree2top(struct rtgui_topwin *topwin) { struct rtgui_topwin *topparent; RT_ASSERT(topwin != RT_NULL); /* move the whole tree */ topparent = _rtgui_topwin_get_root_win(topwin); RT_ASSERT(topparent != RT_NULL); /* remove node from hidden list */ rtgui_dlist_remove(&topparent->list); /* add node to show list */ if (topwin->flag & WINTITLE_ONTOP) { rtgui_dlist_insert_after(&_rtgui_topwin_list, &(topparent->list)); } else if (topwin->flag & WINTITLE_ONBTM) { /* botton layer window, before the fisrt bottom window or hidden window. */ struct rtgui_topwin *ntopwin = get_topwin_from_list(&_rtgui_topwin_list); struct rtgui_dlist_node *node; rtgui_dlist_foreach(node, &_rtgui_topwin_list, next) { ntopwin = get_topwin_from_list(node); if ((ntopwin->flag & WINTITLE_ONBTM) || !(ntopwin->flag & WINTITLE_SHOWN)) break; } /* all other windows are shown top/normal layer windows. Insert it as * the last window. */ if (node == &_rtgui_topwin_list) rtgui_dlist_insert_before(&_rtgui_topwin_list, &(topparent->list)); else rtgui_dlist_insert_before(&ntopwin->list, &(topparent->list)); } else { /* normal layer window, before the fisrt shown normal layer window. */ struct rtgui_topwin *ntopwin = get_topwin_from_list(&_rtgui_topwin_list); struct rtgui_dlist_node *node; rtgui_dlist_foreach(node, &_rtgui_topwin_list, next) { ntopwin = get_topwin_from_list(node); if (!((ntopwin->flag & WINTITLE_ONTOP) && (ntopwin->flag & WINTITLE_SHOWN))) break; } /* all other windows are shown top layer windows. Insert it as * the last window. */ if (node == &_rtgui_topwin_list) rtgui_dlist_insert_before(&_rtgui_topwin_list, &(topparent->list)); else rtgui_dlist_insert_before(&ntopwin->list, &(topparent->list)); } } static void _rtgui_topwin_raise_in_sibling(struct rtgui_topwin *topwin) { struct rtgui_dlist_node *win_level; RT_ASSERT(topwin != RT_NULL); if (topwin->parent == RT_NULL) win_level = &_rtgui_topwin_list; else win_level = &topwin->parent->child_list; rtgui_dlist_remove(&topwin->list); rtgui_dlist_insert_after(win_level, &topwin->list); } /* it will do 2 things. One is moving the whole tree(the root of the tree) to * the front and the other is moving topwin to the front of it's siblings. */ static void _rtgui_topwin_raise_tree_from_root(struct rtgui_topwin *topwin) { RT_ASSERT(topwin != RT_NULL); _rtgui_topwin_move_whole_tree2top(topwin); /* root win is aleady moved by _rtgui_topwin_move_whole_tree2top */ if (!IS_ROOT_WIN(topwin)) _rtgui_topwin_raise_in_sibling(topwin); } /* activate a win means: * - deactivate the old focus win if any * - raise the window to the front of it's siblings * - activate a win */ rt_err_t rtgui_topwin_activate(struct rtgui_event_win_activate *event) { struct rtgui_topwin *topwin; RT_ASSERT(event); topwin = rtgui_topwin_search_in_list(event->wid, &_rtgui_topwin_list); if (topwin == RT_NULL) return -RT_ERROR; return rtgui_topwin_activate_topwin(topwin); } static void _rtgui_topwin_draw_tree(struct rtgui_topwin *topwin, struct rtgui_event_paint *epaint) { struct rtgui_dlist_node *node; if (topwin->title != RT_NULL) { rtgui_theme_draw_win(topwin); } epaint->wid = topwin->wid; rtgui_send(topwin->tid, &(epaint->parent), sizeof(struct rtgui_event_paint)); rtgui_dlist_foreach(node, &topwin->child_list, prev) { if (!(get_topwin_from_list(node)->flag & WINTITLE_SHOWN)) return; _rtgui_topwin_draw_tree(get_topwin_from_list(node), epaint); } } rt_err_t rtgui_topwin_activate_topwin(struct rtgui_topwin *topwin) { struct rtgui_topwin *old_focus_topwin; struct rtgui_event_paint epaint; RT_ASSERT(topwin != RT_NULL); RTGUI_EVENT_PAINT_INIT(&epaint); if (!(topwin->flag & WINTITLE_SHOWN)) return -RT_ERROR; if (topwin->flag & WINTITLE_NOFOCUS) { /* just raise and show, not affect others. */ _rtgui_topwin_raise_tree_from_root(topwin); rtgui_topwin_update_clip(); _rtgui_topwin_draw_tree(topwin, &epaint); return RT_EOK; } if (topwin->flag & WINTITLE_ACTIVATE) return RT_EOK; old_focus_topwin = rtgui_topwin_get_focus(); /* if topwin has the focus, it shoule have WINTITLE_ACTIVATE set and * returned above. */ RT_ASSERT(old_focus_topwin != topwin); _rtgui_topwin_raise_tree_from_root(topwin); /* clip before active the window, so we could get right boarder region. */ rtgui_topwin_update_clip(); if (old_focus_topwin != RT_NULL) { /* deactivate the old focus window firstly, otherwise it will make the new * window invisible. */ _rtgui_topwin_deactivate(old_focus_topwin); } _rtgui_topwin_only_activate(topwin); _rtgui_topwin_draw_tree(topwin, &epaint); return RT_EOK; } /* map func to the topwin tree in preorder. * * Remember that we are in a embedded system so write the @param func memory * efficiently. */ rt_inline void _rtgui_topwin_preorder_map(struct rtgui_topwin *topwin, void (*func)(struct rtgui_topwin *)) { struct rtgui_dlist_node *child; RT_ASSERT(topwin != RT_NULL); RT_ASSERT(func != RT_NULL); func(topwin); rtgui_dlist_foreach(child, &topwin->child_list, next) _rtgui_topwin_preorder_map(get_topwin_from_list(child), func); } rt_inline void _rtgui_topwin_mark_hidden(struct rtgui_topwin *topwin) { topwin->flag &= ~WINTITLE_SHOWN; if (topwin->title != RT_NULL) { RTGUI_WIDGET_HIDE(topwin->title); } RTGUI_WIDGET_HIDE(topwin->wid); } rt_inline void _rtgui_topwin_mark_shown(struct rtgui_topwin *topwin) { if (!(topwin->flag & WINTITLE_SHOWN) && RTGUI_WIDGET_IS_HIDE(topwin->wid)) return; topwin->flag |= WINTITLE_SHOWN; if (topwin->title != RT_NULL) { RTGUI_WIDGET_UNHIDE(topwin->title); } RTGUI_WIDGET_UNHIDE(topwin->wid); } rt_err_t rtgui_topwin_show(struct rtgui_event_win *event) { struct rtgui_topwin *topwin; struct rtgui_win *wid = event->wid; topwin = rtgui_topwin_search_in_list(wid, &_rtgui_topwin_list); /* no such a window recorded */ if (topwin == RT_NULL) return -RT_ERROR; /* if the parent is hidden, just mark it as shown. It will be shown when * the parent is shown. */ if (!_rtgui_topwin_could_show(topwin)) { topwin->flag |= WINTITLE_SHOWN; _rtgui_topwin_raise_in_sibling(topwin); return -RT_ERROR; } _rtgui_topwin_preorder_map(topwin, _rtgui_topwin_mark_shown); rtgui_topwin_activate_topwin(topwin); return RT_EOK; } static void _rtgui_topwin_clear_modal_tree(struct rtgui_topwin *topwin) { struct rtgui_dlist_node *node; RT_ASSERT(topwin != RT_NULL); RT_ASSERT(topwin->parent != RT_NULL); while (!IS_ROOT_WIN(topwin)) { rtgui_dlist_foreach(node, &topwin->parent->child_list, next) get_topwin_from_list(node)->flag &= ~WINTITLE_MODALED; topwin = topwin->parent; } /* clear the modal flag of the root window */ topwin->flag &= ~WINTITLE_MODALED; } /* hide a window */ rt_err_t rtgui_topwin_hide(struct rtgui_event_win *event) { struct rtgui_topwin *topwin; struct rtgui_topwin *old_focus_topwin = rtgui_topwin_get_focus(); struct rtgui_win *wid = event->wid; struct rtgui_dlist_node *containing_list; /* find in show list */ topwin = rtgui_topwin_search_in_list(wid, &_rtgui_topwin_list); if (topwin == RT_NULL) { return -RT_ERROR; } if (!(topwin->flag & WINTITLE_SHOWN)) { return RT_EOK; } old_focus_topwin = rtgui_topwin_get_focus(); _rtgui_topwin_preorder_map(topwin, _rtgui_topwin_mark_hidden); if (topwin->parent == RT_NULL) containing_list = &_rtgui_topwin_list; else containing_list = &topwin->parent->child_list; rtgui_dlist_remove(&topwin->list); rtgui_dlist_insert_before(containing_list, &topwin->list); /* update clip info */ rtgui_topwin_update_clip(); /* redraw the old rect */ rtgui_topwin_redraw(&(topwin->extent)); if (topwin->flag & WINTITLE_MODALING) { _rtgui_topwin_clear_modal_tree(topwin); topwin->flag &= ~WINTITLE_MODALING; } if (old_focus_topwin == topwin) { _rtgui_topwin_activate_next(topwin->flag); } topwin->flag &= ~WINTITLE_ACTIVATE; return RT_EOK; } /* move top window */ rt_err_t rtgui_topwin_move(struct rtgui_event_win_move *event) { struct rtgui_topwin *topwin; int dx, dy; rtgui_rect_t old_rect; /* the old topwin coverage area */ struct rtgui_list_node *node; /* find in show list */ topwin = rtgui_topwin_search_in_list(event->wid, &_rtgui_topwin_list); if (topwin == RT_NULL || !(topwin->flag & WINTITLE_SHOWN)) { return -RT_ERROR; } /* get the delta move x, y */ dx = event->x - topwin->extent.x1; dy = event->y - topwin->extent.y1; old_rect = topwin->extent; /* move window rect */ rtgui_rect_moveto(&(topwin->extent), dx, dy); /* move window title */ if (topwin->title != RT_NULL) { old_rect = RTGUI_WIDGET(topwin->title)->extent; rtgui_widget_move_to_logic(RTGUI_WIDGET(topwin->title), dx, dy); } /* move the monitor rect list */ rtgui_list_foreach(node, &(topwin->monitor_list)) { struct rtgui_mouse_monitor *monitor = rtgui_list_entry(node, struct rtgui_mouse_monitor, list); rtgui_rect_moveto(&(monitor->rect), dx, dy); } /* update windows clip info */ rtgui_topwin_update_clip(); /* update old window coverage area */ rtgui_topwin_redraw(&old_rect); /* update top window title */ if (topwin->title != RT_NULL) rtgui_theme_draw_win(topwin); if (rtgui_rect_is_intersect(&old_rect, &(topwin->extent)) != RT_EOK) { /* * the old rect is not intersect with moved rect, * re-paint window */ struct rtgui_event_paint epaint; RTGUI_EVENT_PAINT_INIT(&epaint); epaint.wid = topwin->wid; rtgui_send(topwin->tid, &(epaint.parent), sizeof(epaint)); } return RT_EOK; } /* * resize a top win * Note: currently, only support resize hidden window */ void rtgui_topwin_resize(struct rtgui_win *wid, rtgui_rect_t *rect) { struct rtgui_topwin *topwin; struct rtgui_region region; /* find in show list */ topwin = rtgui_topwin_search_in_list(wid, &_rtgui_topwin_list); if (topwin == RT_NULL || !(topwin->flag & WINTITLE_SHOWN)) return; /* record the old rect */ rtgui_region_init_with_extents(®ion, &topwin->extent); /* union the new rect so this is the region we should redraw */ rtgui_region_union_rect(®ion, ®ion, rect); topwin->extent = *rect; if (topwin->title != RT_NULL) { /* get win extent */ rtgui_rect_t rect = topwin->extent; /* add border rect */ if (topwin->flag & WINTITLE_BORDER) { rtgui_rect_inflate(&rect, WINTITLE_BORDER_SIZE); } /* add title rect */ if (!(topwin->flag & WINTITLE_NO)) rect.y1 -= WINTITLE_HEIGHT; RTGUI_WIDGET(topwin->title)->extent = rect; } /* update windows clip info */ rtgui_topwin_update_clip(); /* update old window coverage area */ rtgui_topwin_redraw(rtgui_region_extents(®ion)); } static struct rtgui_topwin *_rtgui_topwin_get_focus_from_list(struct rtgui_dlist_node *list) { struct rtgui_dlist_node *node; RT_ASSERT(list != RT_NULL); rtgui_dlist_foreach(node, list, next) { struct rtgui_topwin *child = get_topwin_from_list(node); if (child->flag & WINTITLE_ACTIVATE) return child; child = _rtgui_topwin_get_focus_from_list(&child->child_list); if (child != RT_NULL) return child; } return RT_NULL; } struct rtgui_topwin *rtgui_topwin_get_focus(void) { return _rtgui_topwin_get_focus_from_list(&_rtgui_topwin_list); } static struct rtgui_topwin *_rtgui_topwin_get_wnd_from_tree(struct rtgui_dlist_node *list, int x, int y, rt_bool_t exclude_modaled) { struct rtgui_dlist_node *node; struct rtgui_topwin *topwin, *target; RT_ASSERT(list != RT_NULL); rtgui_dlist_foreach(node, list, next) { topwin = get_topwin_from_list(node); if (!(topwin->flag & WINTITLE_SHOWN)) break; /* if higher window have this point, return it */ target = _rtgui_topwin_get_wnd_from_tree(&topwin->child_list, x, y, exclude_modaled); if (target != RT_NULL) return target; if (exclude_modaled && (topwin->flag & WINTITLE_MODALED)) break; if ((topwin->title != RT_NULL) && rtgui_rect_contains_point(&(RTGUI_WIDGET(topwin->title)->extent), x, y) == RT_EOK) { return topwin; } else if (rtgui_rect_contains_point(&(topwin->extent), x, y) == RT_EOK) { return topwin; } } return RT_NULL; } struct rtgui_topwin *rtgui_topwin_get_wnd(int x, int y) { return _rtgui_topwin_get_wnd_from_tree(&_rtgui_topwin_list, x, y, RT_FALSE); } struct rtgui_topwin *rtgui_topwin_get_wnd_no_modaled(int x, int y) { return _rtgui_topwin_get_wnd_from_tree(&_rtgui_topwin_list, x, y, RT_TRUE); } /* clip region from topwin, and the windows beneath it. */ rt_inline void _rtgui_topwin_clip_to_region(struct rtgui_region *region, struct rtgui_topwin *topwin) { RT_ASSERT(region != RT_NULL); RT_ASSERT(topwin != RT_NULL); if (topwin->title != RT_NULL) { rtgui_region_reset(&(RTGUI_WIDGET(topwin->title)->clip), &(RTGUI_WIDGET(topwin->title)->extent)); rtgui_region_intersect(&(RTGUI_WIDGET(topwin->title)->clip), &(RTGUI_WIDGET(topwin->title)->clip), region); rtgui_region_subtract_rect(&(RTGUI_WIDGET(topwin->title)->clip), &(RTGUI_WIDGET(topwin->title)->clip), &topwin->extent); } rtgui_region_reset(&RTGUI_WIDGET(topwin->wid)->clip, &RTGUI_WIDGET(topwin->wid)->extent); rtgui_region_intersect(&RTGUI_WIDGET(topwin->wid)->clip, &RTGUI_WIDGET(topwin->wid)->clip, region); } static void rtgui_topwin_update_clip(void) { struct rtgui_topwin *top; struct rtgui_event_clip_info eclip; /* Note that the region is a "female die", that means it's the region you * can paint to, not the region covered by others. */ struct rtgui_region region_available; if (rtgui_dlist_isempty(&_rtgui_topwin_list) || !(get_topwin_from_list(_rtgui_topwin_list.next)->flag & WINTITLE_SHOWN)) return; RTGUI_EVENT_CLIP_INFO_INIT(&eclip); rtgui_region_init_rect(®ion_available, 0, 0, rtgui_graphic_driver_get_default()->width, rtgui_graphic_driver_get_default()->height); /* from top to bottom. */ top = _rtgui_topwin_get_topmost_window_shown(WINTITLE_ONTOP); /* 0 is normal layer */ if (top == RT_NULL) top = _rtgui_topwin_get_topmost_window_shown(0); if (top == RT_NULL) top = _rtgui_topwin_get_topmost_window_shown(WINTITLE_ONBTM); while (top != RT_NULL) { /* clip the topwin */ _rtgui_topwin_clip_to_region(®ion_available, top); #if 0 /* debug window clipping */ rt_kprintf("clip %s ", top->wid->title); rtgui_region_dump(®ion_available); rt_kprintf("\n"); #endif /* update available region */ if (top->title != RT_NULL) rtgui_region_subtract_rect(®ion_available, ®ion_available, &RTGUI_WIDGET(top->title)->extent); else rtgui_region_subtract_rect(®ion_available, ®ion_available, &top->extent); /* send clip event to destination window */ eclip.wid = top->wid; rtgui_send(top->tid, &(eclip.parent), sizeof(struct rtgui_event_clip_info)); /* move to next sibling tree */ if (top->parent == RT_NULL) if (top->list.next != &_rtgui_topwin_list && get_topwin_from_list(top->list.next)->flag & WINTITLE_SHOWN) top = _rtgui_topwin_get_topmost_child_shown(get_topwin_from_list(top->list.next)); else break; /* move to next slibing topwin */ else if (top->list.next != &top->parent->child_list && get_topwin_from_list(top->list.next)->flag & WINTITLE_SHOWN) top = _rtgui_topwin_get_topmost_child_shown(get_topwin_from_list(top->list.next)); /* level up */ else top = top->parent; } } static void _rtgui_topwin_redraw_tree(struct rtgui_dlist_node *list, struct rtgui_rect *rect, struct rtgui_event_paint *epaint) { struct rtgui_dlist_node *node; RT_ASSERT(list != RT_NULL); RT_ASSERT(rect != RT_NULL); RT_ASSERT(epaint != RT_NULL); /* skip the hidden windows */ rtgui_dlist_foreach(node, list, prev) { if (get_topwin_from_list(node)->flag & WINTITLE_SHOWN) break; } for (; node != list; node = node->prev) { struct rtgui_topwin *topwin; topwin = get_topwin_from_list(node); //FIXME: intersect with clip? if (rtgui_rect_is_intersect(rect, &(topwin->extent)) == RT_EOK) { epaint->wid = topwin->wid; rtgui_send(topwin->tid, &(epaint->parent), sizeof(*epaint)); /* draw title */ if (topwin->title != RT_NULL) { rtgui_theme_draw_win(topwin); } } _rtgui_topwin_redraw_tree(&topwin->child_list, rect, epaint); } } static void rtgui_topwin_redraw(struct rtgui_rect *rect) { struct rtgui_event_paint epaint; RTGUI_EVENT_PAINT_INIT(&epaint); epaint.wid = RT_NULL; _rtgui_topwin_redraw_tree(&_rtgui_topwin_list, rect, &epaint); } /* a window enter modal mode will modal all the sibling window and parent * window all along to the root window(which parent is RT_NULL or the desktop * window if there is). If a root window modals, there is nothing to do here.*/ rt_err_t rtgui_topwin_modal_enter(struct rtgui_event_win_modal_enter *event) { struct rtgui_topwin *topwin, *parent_top; struct rtgui_dlist_node *node; topwin = rtgui_topwin_search_in_list(event->wid, &_rtgui_topwin_list); if (topwin == RT_NULL) return -RT_ERROR; if (IS_ROOT_WIN(topwin)) return RT_EOK; parent_top = topwin->parent; /* modal window should be on top already */ RT_ASSERT(get_topwin_from_list(parent_top->child_list.next) == topwin); while (!IS_ROOT_WIN(parent_top)) { rtgui_dlist_foreach(node, &parent_top->child_list, next) get_topwin_from_list(node)->flag |= WINTITLE_MODALED; parent_top->flag |= WINTITLE_MODALED; parent_top = parent_top->parent; } /* mark root window as modaled */ parent_top->flag |= WINTITLE_MODALED; topwin->flag &= ~WINTITLE_MODALED; topwin->flag |= WINTITLE_MODALING; return RT_EOK; } void rtgui_topwin_title_onmouse(struct rtgui_topwin *win, struct rtgui_event_mouse *event) { rtgui_rect_t rect; /* let window to process this mouse event */ if (rtgui_rect_contains_point(&win->extent, event->x, event->y) == RT_EOK) { /* send mouse event to thread */ rtgui_send(win->tid, &(event->parent), sizeof(struct rtgui_event_mouse)); return; } /* get close button rect (device value) */ rect.x1 = RTGUI_WIDGET(win->title)->extent.x2 - WINTITLE_BORDER_SIZE - WINTITLE_CB_WIDTH - 3; rect.y1 = RTGUI_WIDGET(win->title)->extent.y1 + WINTITLE_BORDER_SIZE + 3; rect.x2 = rect.x1 + WINTITLE_CB_WIDTH; rect.y2 = rect.y1 + WINTITLE_CB_HEIGHT; if (event->button & RTGUI_MOUSE_BUTTON_LEFT) { if (event->button & RTGUI_MOUSE_BUTTON_DOWN) { if (rtgui_rect_contains_point(&rect, event->x, event->y) == RT_EOK) { win->flag |= WINTITLE_CB_PRESSED; rtgui_theme_draw_win(win); } #ifdef RTGUI_USING_WINMOVE else { /* maybe move window */ rtgui_winrect_set(win); } #endif } else if (win->flag & WINTITLE_CB_PRESSED && event->button & RTGUI_MOUSE_BUTTON_UP) { if (rtgui_rect_contains_point(&rect, event->x, event->y) == RT_EOK) { struct rtgui_event_win event; win->flag &= ~WINTITLE_CB_PRESSED; rtgui_theme_draw_win(win); /* send close event to window */ RTGUI_EVENT_WIN_CLOSE_INIT(&event); event.wid = win->wid; rtgui_send(win->tid, &(event.parent), sizeof(struct rtgui_event_win)); } } } } void rtgui_topwin_append_monitor_rect(struct rtgui_win *wid, rtgui_rect_t *rect) { struct rtgui_topwin *win; /* parameters check */ if (wid == RT_NULL || rect == RT_NULL) return; /* find topwin */ win = rtgui_topwin_search_in_list(wid, &_rtgui_topwin_list); if (win == RT_NULL) return; /* append rect to top window monitor rect list */ rtgui_mouse_monitor_append(&(win->monitor_list), rect); } void rtgui_topwin_remove_monitor_rect(struct rtgui_win *wid, rtgui_rect_t *rect) { struct rtgui_topwin *win; /* parameters check */ if (wid == RT_NULL || rect == RT_NULL) return; /* find topwin */ win = rtgui_topwin_search_in_list(wid, &_rtgui_topwin_list); if (win == RT_NULL) return; /* remove rect from top window monitor rect list */ rtgui_mouse_monitor_remove(&(win->monitor_list), rect); } static void _rtgui_topwin_dump(struct rtgui_topwin *topwin) { rt_kprintf("0x%p:%s,0x%x", topwin, topwin->wid->title, topwin->flag); } static void _rtgui_topwin_dump_tree(struct rtgui_topwin *topwin) { struct rtgui_dlist_node *node; _rtgui_topwin_dump(topwin); rt_kprintf("("); rtgui_dlist_foreach(node, &topwin->child_list, next) { _rtgui_topwin_dump_tree(get_topwin_from_list(node)); } rt_kprintf(")"); } void rtgui_topwin_dump_tree(void) { struct rtgui_dlist_node *node; rtgui_dlist_foreach(node, &_rtgui_topwin_list, next) { _rtgui_topwin_dump_tree(get_topwin_from_list(node)); rt_kprintf("\n"); } } #ifdef RT_USING_FINSH #include void dump_tree() { rtgui_topwin_dump_tree(); } FINSH_FUNCTION_EXPORT(dump_tree, dump rtgui topwin tree) #endif