/* * File : mouse.c * This file is part of RT-Thread RTOS * COPYRIGHT (C) 2006 - 2009, RT-Thread Development Team * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rt-thread.org/license/LICENSE * * Change Logs: * Date Author Notes * 2009-10-16 Bernard first version */ #include "mouse.h" #include #include #include struct rtgui_cursor { /* screen byte per pixel */ rt_uint16_t bpp; /* screen pitch */ rt_uint16_t screen_pitch; /* current cursor x and y */ rt_uint16_t cx, cy; #ifdef RTGUI_USING_MOUSE_CURSOR /* cursor pitch */ rt_uint16_t cursor_pitch; /* show cursor and show cursor count */ rt_bool_t show_cursor; rt_base_t show_cursor_count; /* cursor rect info */ rtgui_rect_t rect; /* cursor image and saved cursor */ rtgui_image_t *cursor_image; rt_uint8_t *cursor_saved; #endif #ifdef RTGUI_USING_WINMOVE /* move window rect and border */ struct rtgui_topwin *topwin; rtgui_rect_t win_rect; rt_uint8_t *win_left, *win_right; rt_uint8_t *win_top, *win_bottom; rt_bool_t win_rect_show, win_rect_has_saved; #endif /* screen framebuffer */ rt_uint8_t* framebuffer; }; struct rtgui_cursor* _rtgui_cursor; #ifdef RTGUI_USING_MOUSE_CURSOR struct rt_mutex cursor_mutex; static const rt_uint8_t * cursor_xpm[] = { "16 16 35 1", " c None", ". c #A0B8D0", "+ c #F0F0F0", "@ c #FFFFFF", "# c #F0F8F0", "$ c #A0B0D0", "% c #90A8C0", "& c #A0B0C0", "* c #E0E8F0", "= c #8090B0", "- c #D0D8E0", "; c #7080A0", "> c #90A0B0", ", c #FFF8FF", "' c #F0F8FF", ") c #607090", "! c #8098B0", "~ c #405060", "{ c #405070", "] c #506070", "^ c #607080", "/ c #708090", "( c #7088A0", "_ c #D0D0E0", ": c #607890", "< c #C0D0E0", "[ c #C0C8D0", "} c #506880", "| c #5F778F", "1 c #D0D8F0", "2 c #506080", "3 c #C0C8E0", "4 c #A0A8C0", "5 c #405870", "6 c #5F6F8F", " . ", " .. ", " .+. ", " .@#$ ", " $@@+% ", " &@@@*= ", " %@@@@-; ", " >@@,''-) ", " !,''+)~{] ", " ='-^*/ ", " (_{:<[^ ", " ;} |:12 ", " / )345 ", " 6}${ ", " 5{ ", " "}; static void rtgui_cursor_restore (void); static void rtgui_cursor_save (void); static void rtgui_cursor_show (void); #endif #ifdef RTGUI_USING_WINMOVE static void rtgui_winrect_restore (void); static void rtgui_winrect_save (void); static void rtgui_winrect_show (void); #endif #define WIN_MOVE_BORDER 4 void rtgui_mouse_init() { const struct rtgui_graphic_driver* gd = rtgui_graphic_driver_get_default(); _rtgui_cursor = (struct rtgui_cursor*) rtgui_malloc(sizeof(struct rtgui_cursor)); rt_memset(_rtgui_cursor, 0, sizeof(struct rtgui_cursor)); #ifdef RTGUI_USING_MOUSE_CURSOR rt_mutex_init(&cursor_mutex, "cursor", RT_IPC_FLAG_FIFO); #endif /* init cursor */ _rtgui_cursor->bpp = gd->bits_per_pixel/8; _rtgui_cursor->framebuffer = rtgui_graphic_driver_get_framebuffer(gd); _rtgui_cursor->screen_pitch = _rtgui_cursor->bpp * gd->width; #ifdef RTGUI_USING_MOUSE_CURSOR /* init cursor image */ _rtgui_cursor->cursor_image = rtgui_image_create_from_mem("xpm", (rt_uint8_t*)cursor_xpm, sizeof(cursor_xpm), RT_TRUE); if (_rtgui_cursor->cursor_image == RT_NULL) { rtgui_free(_rtgui_cursor); _rtgui_cursor = RT_NULL; return; } /* init rect */ _rtgui_cursor->rect.x1 = _rtgui_cursor->rect.y1 = 0; _rtgui_cursor->rect.x2 = _rtgui_cursor->cursor_image->w; _rtgui_cursor->rect.y2 = _rtgui_cursor->cursor_image->h; _rtgui_cursor->cursor_pitch = _rtgui_cursor->cursor_image->w * _rtgui_cursor->bpp; _rtgui_cursor->show_cursor = RT_TRUE; _rtgui_cursor->show_cursor_count = 0; _rtgui_cursor->cursor_saved = rtgui_malloc(_rtgui_cursor->cursor_image->w * _rtgui_cursor->cursor_image->h * _rtgui_cursor->bpp); #endif #ifdef RTGUI_USING_WINMOVE /* init window move save image */ _rtgui_cursor->win_rect_has_saved = RT_FALSE; _rtgui_cursor->win_rect_show = RT_FALSE; _rtgui_cursor->win_left = rtgui_malloc(_rtgui_cursor->bpp * gd->height * WIN_MOVE_BORDER); _rtgui_cursor->win_right = rtgui_malloc(_rtgui_cursor->bpp * gd->height * WIN_MOVE_BORDER); _rtgui_cursor->win_top = rtgui_malloc(_rtgui_cursor->bpp * gd->width * WIN_MOVE_BORDER); _rtgui_cursor->win_bottom = rtgui_malloc(_rtgui_cursor->bpp * gd->width * WIN_MOVE_BORDER); #endif } void rtgui_mouse_moveto(int x, int y) { #ifdef RTGUI_USING_MOUSE_CURSOR rt_mutex_take(&cursor_mutex, RT_WAITING_FOREVER); #endif if (x != _rtgui_cursor->cx || y != _rtgui_cursor->cy) { #ifdef RTGUI_USING_WINMOVE if (_rtgui_cursor->win_rect_show) { if (_rtgui_cursor->win_rect_has_saved == RT_TRUE) { rtgui_winrect_restore(); } #ifdef RTGUI_USING_MOUSE_CURSOR rtgui_mouse_hide_cursor(); #endif /* move winrect */ rtgui_rect_moveto(&(_rtgui_cursor->win_rect), x - _rtgui_cursor->cx, y - _rtgui_cursor->cy); rtgui_winrect_save(); /* move current cursor */ _rtgui_cursor->cx = x; _rtgui_cursor->cy = y; #ifdef RTGUI_USING_MOUSE_CURSOR /* show cursor */ rtgui_mouse_show_cursor(); #endif /* show winrect */ rtgui_winrect_show(); } else #endif { #ifdef RTGUI_USING_MOUSE_CURSOR rtgui_mouse_hide_cursor(); #endif /* move current cursor */ _rtgui_cursor->cx = x; _rtgui_cursor->cy = y; #ifdef RTGUI_USING_MOUSE_CURSOR /* show cursor */ rtgui_mouse_show_cursor(); #endif } } #ifdef RTGUI_USING_MOUSE_CURSOR rt_mutex_release(&cursor_mutex); #endif } #ifdef RTGUI_USING_MOUSE_CURSOR void rtgui_mouse_set_cursor_enable(rt_bool_t enable) { _rtgui_cursor->show_cursor = enable; } /* set current cursor image */ void rtgui_mouse_set_cursor(rtgui_image_t* cursor) { } void rtgui_mouse_get_cursor_rect(rtgui_rect_t* rect) { if (rect != RT_NULL) { *rect = _rtgui_cursor->rect; } } void rtgui_mouse_show_cursor() { if (_rtgui_cursor->show_cursor == RT_FALSE) return; _rtgui_cursor->show_cursor_count ++; if (_rtgui_cursor->show_cursor_count == 1) { /* save show mouse area */ rtgui_cursor_save(); /* show mouse cursor */ rtgui_cursor_show(); } } void rtgui_mouse_hide_cursor() { if (_rtgui_cursor->show_cursor == RT_FALSE) return; if (_rtgui_cursor->show_cursor_count == 1) { /* display the cursor coverage area */ rtgui_cursor_restore(); } _rtgui_cursor->show_cursor_count --; } rt_bool_t rtgui_mouse_is_intersect(rtgui_rect_t* r) { return rtgui_rect_is_intersect(&(_rtgui_cursor->rect), r) == RT_EOK? RT_TRUE : RT_FALSE; } /* display the saved cursor area to screen */ static void rtgui_cursor_restore() { rt_base_t idx, height, cursor_pitch; rt_uint8_t *cursor_ptr, *fb_ptr; fb_ptr = _rtgui_cursor->framebuffer + _rtgui_cursor->cy * _rtgui_cursor->screen_pitch + _rtgui_cursor->cx * _rtgui_cursor->bpp; cursor_ptr = _rtgui_cursor->cursor_saved; height = (_rtgui_cursor->cy + _rtgui_cursor->cursor_image->h < rtgui_graphic_driver_get_default()->height)? _rtgui_cursor->cursor_image->h : rtgui_graphic_driver_get_default()->height - _rtgui_cursor->cy; cursor_pitch = (_rtgui_cursor->cx + _rtgui_cursor->cursor_image->w < rtgui_graphic_driver_get_default()->width)? _rtgui_cursor->cursor_pitch : (rtgui_graphic_driver_get_default()->width - _rtgui_cursor->cx) * _rtgui_cursor->bpp; for (idx = 0; idx < height; idx ++) { rt_memcpy(fb_ptr, cursor_ptr, cursor_pitch); fb_ptr += _rtgui_cursor->screen_pitch; cursor_ptr += _rtgui_cursor->cursor_pitch; } } /* save the cursor coverage area from screen */ static void rtgui_cursor_save() { rt_base_t idx, height, cursor_pitch; rt_uint8_t *cursor_ptr, *fb_ptr; fb_ptr = _rtgui_cursor->framebuffer + _rtgui_cursor->cy * _rtgui_cursor->screen_pitch + _rtgui_cursor->cx * _rtgui_cursor->bpp; cursor_ptr = _rtgui_cursor->cursor_saved; height = (_rtgui_cursor->cy + _rtgui_cursor->cursor_image->h < rtgui_graphic_driver_get_default()->height)? _rtgui_cursor->cursor_image->h : rtgui_graphic_driver_get_default()->height - _rtgui_cursor->cy; cursor_pitch = (_rtgui_cursor->cx + _rtgui_cursor->cursor_image->w < rtgui_graphic_driver_get_default()->width)? _rtgui_cursor->cursor_pitch : (rtgui_graphic_driver_get_default()->width - _rtgui_cursor->cx) * _rtgui_cursor->bpp; for (idx = 0; idx < height; idx ++) { rt_memcpy(cursor_ptr, fb_ptr, cursor_pitch); fb_ptr += _rtgui_cursor->screen_pitch; cursor_ptr += _rtgui_cursor->cursor_pitch; } } static void rtgui_cursor_show() { // FIXME: the prototype of set_pixel is using int so we have to use int // as well. Might be uniformed with others in the future int x, y; rtgui_color_t* ptr; rtgui_rect_t rect; void (*set_pixel) (rtgui_color_t *c, int x, int y); ptr = (rtgui_color_t*) _rtgui_cursor->cursor_image->data; set_pixel = rtgui_graphic_driver_get_default()->ops->set_pixel; rtgui_mouse_get_cursor_rect(&rect); rtgui_rect_moveto(&rect, _rtgui_cursor->cx, _rtgui_cursor->cy); /* draw each point */ for (y = rect.y1; y < rect.y2; y ++) { for (x = rect.x1; x < rect.x2; x++) { /* not alpha */ if ((*ptr >> 24) != 255) { set_pixel(ptr, x, y); } /* move to next color buffer */ ptr ++; } } /* update rect */ rtgui_graphic_driver_screen_update(rtgui_graphic_driver_get_default(), &rect); } #endif #ifdef RTGUI_USING_WINMOVE void rtgui_winrect_set(struct rtgui_topwin* topwin) { /* set win rect show */ _rtgui_cursor->win_rect_show = RT_TRUE; /* set win rect */ _rtgui_cursor->win_rect = topwin->title == RT_NULL? topwin->extent : RTGUI_WIDGET(topwin->title)->extent; _rtgui_cursor->topwin = topwin; } rt_bool_t rtgui_winrect_moved_done(rtgui_rect_t* winrect, struct rtgui_topwin** topwin) { rt_bool_t moved = RT_FALSE; /* no win rect */ if (winrect == RT_NULL) return RT_FALSE; /* restore winrect */ if (_rtgui_cursor->win_rect_has_saved) { rtgui_winrect_restore(); moved = RT_TRUE; } /* clear win rect show */ _rtgui_cursor->win_rect_show = RT_FALSE; _rtgui_cursor->win_rect_has_saved = RT_FALSE; /* return win rect */ *winrect = _rtgui_cursor->win_rect; *topwin = _rtgui_cursor->topwin; return moved; } rt_bool_t rtgui_winrect_is_moved() { return _rtgui_cursor->win_rect_show; } /* show winrect */ static void rtgui_winrect_show() { rt_uint16_t x, y; rtgui_color_t c; rtgui_rect_t screen_rect, win_rect, win_rect_inner; void (*set_pixel) (rtgui_color_t *c, int x, int y); c = black; set_pixel = rtgui_graphic_driver_get_default()->ops->set_pixel; win_rect = _rtgui_cursor->win_rect; win_rect_inner = win_rect; rtgui_rect_inflate(&win_rect_inner, -WIN_MOVE_BORDER); rtgui_graphic_driver_get_rect(rtgui_graphic_driver_get_default(), &screen_rect); rtgui_rect_intersect(&screen_rect, &win_rect); rtgui_rect_intersect(&screen_rect, &win_rect_inner); /* draw left */ for (y = win_rect.y1; y < win_rect.y2; y ++) { for (x = win_rect.x1; x < win_rect_inner.x1; x++) if ((x + y) & 0x01) set_pixel(&c, x, y); } /* draw right */ for (y = win_rect.y1; y < win_rect.y2; y ++) { for (x = win_rect_inner.x2; x < win_rect.x2; x++) if ((x + y) & 0x01) set_pixel(&c, x, y); } /* draw top border */ for (y = win_rect.y1; y < win_rect_inner.y1; y ++) { for (x = win_rect_inner.x1; x < win_rect_inner.x2; x++) if ((x + y) & 0x01) set_pixel(&c, x, y); } /* draw bottom border */ for (y = win_rect_inner.y2; y < win_rect.y2; y ++) { for (x = win_rect_inner.x1; x < win_rect_inner.x2; x++) if ((x + y) & 0x01) set_pixel(&c, x, y); } /* update rect */ rtgui_graphic_driver_screen_update(rtgui_graphic_driver_get_default(), &win_rect); } #define display_direct_memcpy(src, dest, src_pitch, dest_pitch, height, len) \ for (idx = 0; idx < height; idx ++) \ { \ rt_memcpy(dest, src, len); \ src += src_pitch; \ dest += dest_pitch; \ } static void rtgui_winrect_restore() { rt_uint8_t *winrect_ptr, *fb_ptr; int winrect_pitch, idx; rtgui_rect_t screen_rect, win_rect; win_rect = _rtgui_cursor->win_rect; rtgui_graphic_driver_get_rect(rtgui_graphic_driver_get_default(), &screen_rect); rtgui_rect_intersect(&screen_rect, &win_rect); /* restore winrect left */ fb_ptr = _rtgui_cursor->framebuffer + win_rect.y1 * _rtgui_cursor->screen_pitch + win_rect.x1 * _rtgui_cursor->bpp; winrect_ptr = _rtgui_cursor->win_left; winrect_pitch = WIN_MOVE_BORDER * _rtgui_cursor->bpp; display_direct_memcpy(winrect_ptr, fb_ptr, winrect_pitch, _rtgui_cursor->screen_pitch, (win_rect.y2 - win_rect.y1), winrect_pitch); /* restore winrect right */ fb_ptr = _rtgui_cursor->framebuffer + win_rect.y1 * _rtgui_cursor->screen_pitch + (win_rect.x2 - WIN_MOVE_BORDER) * _rtgui_cursor->bpp; winrect_ptr = _rtgui_cursor->win_right; winrect_pitch = WIN_MOVE_BORDER * _rtgui_cursor->bpp; display_direct_memcpy(winrect_ptr, fb_ptr, winrect_pitch, _rtgui_cursor->screen_pitch, (win_rect.y2 - win_rect.y1), winrect_pitch); /* restore winrect top */ fb_ptr = _rtgui_cursor->framebuffer + win_rect.y1 * _rtgui_cursor->screen_pitch + (win_rect.x1 + WIN_MOVE_BORDER)* _rtgui_cursor->bpp; winrect_ptr = _rtgui_cursor->win_top; winrect_pitch = (win_rect.x2 - win_rect.x1 - 2 * WIN_MOVE_BORDER) * _rtgui_cursor->bpp; display_direct_memcpy(winrect_ptr, fb_ptr, winrect_pitch, _rtgui_cursor->screen_pitch, WIN_MOVE_BORDER, winrect_pitch); /* restore winrect bottom */ fb_ptr = _rtgui_cursor->framebuffer + (win_rect.y2 - WIN_MOVE_BORDER) * _rtgui_cursor->screen_pitch + (win_rect.x1 + WIN_MOVE_BORDER) * _rtgui_cursor->bpp; winrect_ptr = _rtgui_cursor->win_bottom; display_direct_memcpy(winrect_ptr, fb_ptr, winrect_pitch, _rtgui_cursor->screen_pitch, WIN_MOVE_BORDER, winrect_pitch); } static void rtgui_winrect_save() { rt_uint8_t *winrect_ptr, *fb_ptr; int winrect_pitch, idx; rtgui_rect_t screen_rect, win_rect; win_rect = _rtgui_cursor->win_rect; rtgui_graphic_driver_get_rect(rtgui_graphic_driver_get_default(), &screen_rect); rtgui_rect_intersect(&screen_rect, &win_rect); /* set winrect has saved */ _rtgui_cursor->win_rect_has_saved = RT_TRUE; /* save winrect left */ fb_ptr = _rtgui_cursor->framebuffer + win_rect.y1 * _rtgui_cursor->screen_pitch + win_rect.x1 * _rtgui_cursor->bpp; winrect_ptr = _rtgui_cursor->win_left; winrect_pitch = WIN_MOVE_BORDER * _rtgui_cursor->bpp; display_direct_memcpy(fb_ptr, winrect_ptr, _rtgui_cursor->screen_pitch, winrect_pitch, (win_rect.y2 - win_rect.y1), winrect_pitch); /* save winrect right */ fb_ptr = _rtgui_cursor->framebuffer + win_rect.y1 * _rtgui_cursor->screen_pitch + (win_rect.x2 - WIN_MOVE_BORDER) * _rtgui_cursor->bpp; winrect_ptr = _rtgui_cursor->win_right; winrect_pitch = WIN_MOVE_BORDER * _rtgui_cursor->bpp; display_direct_memcpy(fb_ptr, winrect_ptr, _rtgui_cursor->screen_pitch, winrect_pitch, (win_rect.y2 - win_rect.y1), winrect_pitch); /* save winrect top */ fb_ptr = _rtgui_cursor->framebuffer + win_rect.y1 * _rtgui_cursor->screen_pitch + (win_rect.x1 + WIN_MOVE_BORDER)* _rtgui_cursor->bpp; winrect_ptr = _rtgui_cursor->win_top; winrect_pitch = (win_rect.x2 - win_rect.x1 - 2 * WIN_MOVE_BORDER) * _rtgui_cursor->bpp; display_direct_memcpy(fb_ptr, winrect_ptr, _rtgui_cursor->screen_pitch, winrect_pitch, WIN_MOVE_BORDER, winrect_pitch); /* save winrect bottom */ fb_ptr = _rtgui_cursor->framebuffer + (win_rect.y2 - WIN_MOVE_BORDER) * _rtgui_cursor->screen_pitch + (win_rect.x1 + WIN_MOVE_BORDER) * _rtgui_cursor->bpp; winrect_ptr = _rtgui_cursor->win_bottom; display_direct_memcpy(fb_ptr, winrect_ptr, _rtgui_cursor->screen_pitch, winrect_pitch, WIN_MOVE_BORDER, winrect_pitch); } #endif void rtgui_mouse_monitor_append(rtgui_list_t* head, rtgui_rect_t* rect) { struct rtgui_mouse_monitor* mmonitor; /* check parameters */ if (head == RT_NULL || rect == RT_NULL) return; /* create a mouse monitor node */ mmonitor = (struct rtgui_mouse_monitor*) rtgui_malloc (sizeof(struct rtgui_mouse_monitor)); if (mmonitor == RT_NULL) return; /* no memory */ /* set mouse monitor node */ mmonitor->rect = *rect; rtgui_list_init(&(mmonitor->list)); /* append to list */ rtgui_list_append(head, &(mmonitor->list)); } void rtgui_mouse_monitor_remove(rtgui_list_t* head, rtgui_rect_t* rect) { struct rtgui_list_node* node; struct rtgui_mouse_monitor* mmonitor; /* check parameters */ if (head == RT_NULL || rect == RT_NULL) return; for (node = head->next; node != RT_NULL; node = node->next) { mmonitor = rtgui_list_entry(node, struct rtgui_mouse_monitor, list); if (mmonitor->rect.x1 == rect->x1 && mmonitor->rect.x2 == rect->x2 && mmonitor->rect.y1 == rect->y1 && mmonitor->rect.y2 == rect->y2) { /* found node */ rtgui_list_remove(head, node); rtgui_free(mmonitor); return ; } } } rt_bool_t rtgui_mouse_monitor_contains_point(rtgui_list_t* head, int x, int y) { struct rtgui_list_node* node; /* check parameter */ if (head == RT_NULL) return RT_FALSE; rtgui_list_foreach(node, head) { struct rtgui_mouse_monitor* monitor = rtgui_list_entry(node, struct rtgui_mouse_monitor, list); if (rtgui_rect_contains_point(&(monitor->rect), x, y) == RT_EOK) { return RT_TRUE; } } return RT_FALSE; }