#include #include #include #include #define SDL_SCREEN_WIDTH 800 #define SDL_SCREEN_HEIGHT 480 struct sdlfb_device { struct rt_device parent; SDL_Surface *screen; rt_uint16_t width; rt_uint16_t height; }; struct sdlfb_device _device; /* common device interface */ static rt_err_t sdlfb_init(rt_device_t dev) { return RT_EOK; } static rt_err_t sdlfb_open(rt_device_t dev, rt_uint16_t oflag) { return RT_EOK; } static rt_err_t sdlfb_close(rt_device_t dev) { SDL_Quit(); return RT_EOK; } static rt_mutex_t sdllock; static rt_err_t sdlfb_control(rt_device_t dev, rt_uint8_t cmd, void *args) { struct sdlfb_device *device; rt_mutex_take(sdllock, RT_WAITING_FOREVER); device = (struct sdlfb_device*)dev; RT_ASSERT(device != RT_NULL); RT_ASSERT(device->screen != RT_NULL); switch (cmd) { case RTGRAPHIC_CTRL_GET_INFO: { struct rt_device_graphic_info *info; info = (struct rt_device_graphic_info*) args; info->bits_per_pixel = 16; info->pixel_format = RTGRAPHIC_PIXEL_FORMAT_RGB565P; info->framebuffer = device->screen->pixels; info->width = device->screen->w; info->height = device->screen->h; } break; case RTGRAPHIC_CTRL_RECT_UPDATE: { struct rt_device_rect_info *rect; rect = (struct rt_device_rect_info*)args; /* SDL_UpdateRect(_device.screen, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); */ SDL_UpdateRect(_device.screen, 0, 0, device->width, device->height); } break; case RTGRAPHIC_CTRL_SET_MODE: { #if 0 struct rt_device_rect_info* rect; rect = (struct rt_device_rect_info*)args; if ((_device.width == rect->width) && (_device.height == rect->height)) return -RT_ERROR; _device.width = rect->width; _device.height = rect->height; if (_device.screen != RT_NULL) { SDL_FreeSurface(_device.screen); /* re-create screen surface */ _device.screen = SDL_SetVideoMode(_device.width, _device.height, 16, SDL_SWSURFACE | SDL_DOUBLEBUF); if ( _device.screen == NULL ) { fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError()); exit(1); } SDL_WM_SetCaption ("RT-Thread/GUI Simulator", NULL); } #endif } break; } rt_mutex_release(sdllock); return RT_EOK; } static void sdlfb_hw_init(void) { /* set video driver for VC++ debug */ //_putenv("SDL_VIDEODRIVER=windib"); //if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_AUDIO) < 0) if (SDL_Init(SDL_INIT_EVERYTHING) < 0) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } _device.parent.init = sdlfb_init; _device.parent.open = sdlfb_open; _device.parent.close = sdlfb_close; _device.parent.read = RT_NULL; _device.parent.write = RT_NULL; _device.parent.control = sdlfb_control; _device.width = SDL_SCREEN_WIDTH; _device.height = SDL_SCREEN_HEIGHT; _device.screen = SDL_SetVideoMode(_device.width, _device.height, 16, SDL_SWSURFACE | SDL_DOUBLEBUF); if (_device.screen == NULL) { fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError()); exit(1); } SDL_WM_SetCaption ("RT-Thread/GUI Simulator", NULL); rt_device_register(RT_DEVICE(&_device), "sdl", RT_DEVICE_FLAG_RDWR); sdllock = rt_mutex_create("fb",RT_IPC_FLAG_FIFO); } #include #include #include #include #include #include #include #include static DWORD WINAPI sdl_loop(LPVOID lpParam) { int quit = 0; SDL_Event event; int button_state = 0; rt_device_t device; sdlfb_hw_init(); device = rt_device_find("sdl"); rtgui_graphic_set_device(device); /* handle SDL event */ while(!quit) { SDL_WaitEvent(&event); switch (event.type) { case SDL_MOUSEMOTION: #if 0 { struct rtgui_event_mouse emouse; emouse.parent.type = RTGUI_EVENT_MOUSE_MOTION; emouse.parent.sender = RT_NULL; emouse.wid = RT_NULL; emouse.x = ((SDL_MouseMotionEvent*)&event)->x; emouse.y = ((SDL_MouseMotionEvent*)&event)->y; /* init mouse button */ emouse.button = button_state; /* send event to server */ rtgui_server_post_event(&emouse.parent, sizeof(struct rtgui_event_mouse)); } #endif break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: { struct rtgui_event_mouse emouse; SDL_MouseButtonEvent* mb; emouse.parent.type = RTGUI_EVENT_MOUSE_BUTTON; emouse.parent.sender = RT_NULL; emouse.wid = RT_NULL; mb = (SDL_MouseButtonEvent*)&event; emouse.x = mb->x; emouse.y = mb->y; /* init mouse button */ emouse.button = 0; /* set emouse button */ if (mb->button & (1 << (SDL_BUTTON_LEFT - 1)) ) { emouse.button |= RTGUI_MOUSE_BUTTON_LEFT; } else if (mb->button & (1 << (SDL_BUTTON_RIGHT - 1))) { emouse.button |= RTGUI_MOUSE_BUTTON_RIGHT; } else if (mb->button & (1 << (SDL_BUTTON_MIDDLE - 1))) { emouse.button |= RTGUI_MOUSE_BUTTON_MIDDLE; } if (mb->type == SDL_MOUSEBUTTONDOWN) { emouse.button |= RTGUI_MOUSE_BUTTON_DOWN; button_state = emouse.button; } else { emouse.button |= RTGUI_MOUSE_BUTTON_UP; button_state = 0; } /* send event to server */ rtgui_server_post_event(&emouse.parent, sizeof(struct rtgui_event_mouse)); } break; case SDL_KEYUP: { struct rtgui_event_kbd ekbd; ekbd.parent.type = RTGUI_EVENT_KBD; ekbd.parent.sender = RT_NULL; ekbd.type = RTGUI_KEYUP; ekbd.wid = RT_NULL; ekbd.mod = event.key.keysym.mod; ekbd.key = event.key.keysym.sym; /* FIXME: unicode */ ekbd.unicode = 0; /* send event to server */ rtgui_server_post_event(&ekbd.parent, sizeof(struct rtgui_event_kbd)); } break; case SDL_KEYDOWN: { struct rtgui_event_kbd ekbd; ekbd.parent.type = RTGUI_EVENT_KBD; ekbd.parent.sender = RT_NULL; ekbd.type = RTGUI_KEYDOWN; ekbd.wid = RT_NULL; ekbd.mod = event.key.keysym.mod; ekbd.key = event.key.keysym.sym; /* FIXME: unicode */ ekbd.unicode = 0; /* send event to server */ rtgui_server_post_event(&ekbd.parent, sizeof(struct rtgui_event_kbd)); } break; case SDL_QUIT: SDL_Quit(); quit = 1; break; default: break; } if (quit) break; } //exit(0); return 0; } void sdl_start(void) { HANDLE thread; DWORD thread_id; /* create thread that loop sdl event */ thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)sdl_loop, 0, CREATE_SUSPENDED, &thread_id); if(thread == NULL) { //Display Error Message return; } ResumeThread(thread); }