[external] fix the VC++ simulation issue for lodepng.
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@ -1,4 +1,5 @@
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from building import *
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from building import *
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import rtconfig
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cwd = GetCurrentDir()
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cwd = GetCurrentDir()
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src = Split('''
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src = Split('''
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@ -7,6 +8,9 @@ lodepng.c
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CPPPATH = [cwd]
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CPPPATH = [cwd]
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group = DefineGroup('RTGUI', src, depend = ['RT_USING_RTGUI', 'RTGUI_IMAGE_LODEPNG', 'RT_USING_LIBC'], CPPPATH = CPPPATH)
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if rtconfig.ARCH == 'sim':
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group = DefineGroup('RTGUI', src, depend = ['RT_USING_RTGUI', 'RTGUI_IMAGE_LODEPNG'], CPPPATH = CPPPATH)
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else:
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group = DefineGroup('RTGUI', src, depend = ['RT_USING_RTGUI', 'RTGUI_IMAGE_LODEPNG', 'RT_USING_LIBC'], CPPPATH = CPPPATH)
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Return('group')
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Return('group')
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