bsp/simulator: enable mouse motion track in SDL
Tested OK in RTGUI repo.
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e4e938dc8e
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@ -184,7 +184,6 @@ static void *sdl_loop(void *lpParam)
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switch (event.type)
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switch (event.type)
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{
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{
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case SDL_MOUSEMOTION:
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case SDL_MOUSEMOTION:
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#if 0
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{
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{
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struct rtgui_event_mouse emouse;
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struct rtgui_event_mouse emouse;
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emouse.parent.type = RTGUI_EVENT_MOUSE_MOTION;
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emouse.parent.type = RTGUI_EVENT_MOUSE_MOTION;
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@ -200,7 +199,6 @@ static void *sdl_loop(void *lpParam)
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/* send event to server */
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/* send event to server */
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rtgui_server_post_event(&emouse.parent, sizeof(struct rtgui_event_mouse));
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rtgui_server_post_event(&emouse.parent, sizeof(struct rtgui_event_mouse));
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}
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}
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#endif
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break;
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break;
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONDOWN:
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