rtt-f030/components/external/SQLite-3.8.1/ext/fts2/fts2_hash.h

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/*
** 2001 September 22
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** This is the header file for the generic hash-table implementation
** used in SQLite. We've modified it slightly to serve as a standalone
** hash table implementation for the full-text indexing module.
**
*/
#ifndef _FTS2_HASH_H_
#define _FTS2_HASH_H_
/* Forward declarations of structures. */
typedef struct fts2Hash fts2Hash;
typedef struct fts2HashElem fts2HashElem;
/* A complete hash table is an instance of the following structure.
** The internals of this structure are intended to be opaque -- client
** code should not attempt to access or modify the fields of this structure
** directly. Change this structure only by using the routines below.
** However, many of the "procedures" and "functions" for modifying and
** accessing this structure are really macros, so we can't really make
** this structure opaque.
*/
struct fts2Hash {
char keyClass; /* HASH_INT, _POINTER, _STRING, _BINARY */
char copyKey; /* True if copy of key made on insert */
int count; /* Number of entries in this table */
fts2HashElem *first; /* The first element of the array */
int htsize; /* Number of buckets in the hash table */
struct _fts2ht { /* the hash table */
int count; /* Number of entries with this hash */
fts2HashElem *chain; /* Pointer to first entry with this hash */
} *ht;
};
/* Each element in the hash table is an instance of the following
** structure. All elements are stored on a single doubly-linked list.
**
** Again, this structure is intended to be opaque, but it can't really
** be opaque because it is used by macros.
*/
struct fts2HashElem {
fts2HashElem *next, *prev; /* Next and previous elements in the table */
void *data; /* Data associated with this element */
void *pKey; int nKey; /* Key associated with this element */
};
/*
** There are 2 different modes of operation for a hash table:
**
** FTS2_HASH_STRING pKey points to a string that is nKey bytes long
** (including the null-terminator, if any). Case
** is respected in comparisons.
**
** FTS2_HASH_BINARY pKey points to binary data nKey bytes long.
** memcmp() is used to compare keys.
**
** A copy of the key is made if the copyKey parameter to fts2HashInit is 1.
*/
#define FTS2_HASH_STRING 1
#define FTS2_HASH_BINARY 2
/*
** Access routines. To delete, insert a NULL pointer.
*/
void sqlite3Fts2HashInit(fts2Hash*, int keytype, int copyKey);
void *sqlite3Fts2HashInsert(fts2Hash*, const void *pKey, int nKey, void *pData);
void *sqlite3Fts2HashFind(const fts2Hash*, const void *pKey, int nKey);
void sqlite3Fts2HashClear(fts2Hash*);
/*
** Shorthand for the functions above
*/
#define fts2HashInit sqlite3Fts2HashInit
#define fts2HashInsert sqlite3Fts2HashInsert
#define fts2HashFind sqlite3Fts2HashFind
#define fts2HashClear sqlite3Fts2HashClear
/*
** Macros for looping over all elements of a hash table. The idiom is
** like this:
**
** fts2Hash h;
** fts2HashElem *p;
** ...
** for(p=fts2HashFirst(&h); p; p=fts2HashNext(p)){
** SomeStructure *pData = fts2HashData(p);
** // do something with pData
** }
*/
#define fts2HashFirst(H) ((H)->first)
#define fts2HashNext(E) ((E)->next)
#define fts2HashData(E) ((E)->data)
#define fts2HashKey(E) ((E)->pKey)
#define fts2HashKeysize(E) ((E)->nKey)
/*
** Number of entries in a hash table
*/
#define fts2HashCount(H) ((H)->count)
#endif /* _FTS2_HASH_H_ */