rtt-f030/bsp/simulator/ui/block_panel.c

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#include <rtgui/dc.h>
#include "block_panel.h"
static void dc_render_block(struct rtgui_dc* dc, struct rtgui_rect *rect, int angle_y)
{
#define BLOCK_BORDER_SZ 5
#define BLOCK_ANGLE_SZ 10
int rect_y[12];
int rect_x[12];
int ri = 0;
rtgui_color_t line_color = RTGUI_RGB(215, 215, 215);
// rtgui_color_t external_color = RTGUI_RGB(241, 241, 241);
// rtgui_color_t angle_color = RTGUI_RGB(229, 229, 229);
rtgui_color_t fg, bg;
struct rtgui_gc *gc;
rect_x[ri] = rect->x1 + BLOCK_ANGLE_SZ + 3; rect_y[ri] = rect->y1 + BLOCK_BORDER_SZ; ri ++;
rect_x[ri] = rect->x2 - BLOCK_BORDER_SZ - 3; rect_y[ri] = rect->y1 + BLOCK_BORDER_SZ; ri ++;
rect_x[ri] = rect->x2 - BLOCK_BORDER_SZ; rect_y[ri] = rect->y1 + BLOCK_BORDER_SZ + 3; ri ++;
rect_x[ri] = rect->x2 - BLOCK_BORDER_SZ; rect_y[ri] = rect->y2 - BLOCK_BORDER_SZ - 3; ri ++;
rect_x[ri] = rect->x2 - BLOCK_BORDER_SZ - 3; rect_y[ri] = rect->y2 - BLOCK_BORDER_SZ; ri ++;
rect_x[ri] = rect->x1 + BLOCK_ANGLE_SZ + 3; rect_y[ri] = rect->y2 - BLOCK_BORDER_SZ; ri ++;
rect_x[ri] = rect->x1 + BLOCK_ANGLE_SZ ; rect_y[ri] = rect->y2 - BLOCK_BORDER_SZ - 3; ri ++;
/* angle */
rect_x[ri] = rect->x1 + BLOCK_ANGLE_SZ ; rect_y[ri] = angle_y + BLOCK_ANGLE_SZ; ri ++;
rect_x[ri] = rect->x1; rect_y[ri] = angle_y; ri ++;
rect_x[ri] = rect->x1 + BLOCK_ANGLE_SZ ; rect_y[ri] = angle_y - BLOCK_ANGLE_SZ; ri ++;
rect_x[ri] = rect->x1 + BLOCK_ANGLE_SZ ; rect_y[ri] = rect->y1 + BLOCK_BORDER_SZ + 3; ri ++;
rect_x[ri] = rect->x1 + BLOCK_ANGLE_SZ + 3; rect_y[ri] = rect->y1 + BLOCK_BORDER_SZ; ri ++;
gc = rtgui_dc_get_gc(dc);
fg = gc->foreground;
bg = gc->background;
gc->foreground = white;
rtgui_dc_fill_polygon(dc, rect_x, rect_y, 12);
gc->foreground = line_color;
rtgui_dc_draw_polygon(dc, rect_x, rect_y, 12);
gc->foreground = fg;
gc->background = bg;
}
static void _block_panel_constructor(block_panel_t *panel)
{
/* init widget and set event handler */
rtgui_object_set_event_handler(RTGUI_OBJECT(panel), block_panel_event_handler);
/* set field */
panel->angle_y = 10;
}
DEFINE_CLASS_TYPE(block_panel, "block_panel",
RTGUI_PANEL_TYPE,
_block_panel_constructor,
RT_NULL,
sizeof(struct block_panel));
struct block_panel *block_panel_create(int angle_y, struct rtgui_rect *rect)
{
struct block_panel* panel;
panel = (struct block_panel*) rtgui_widget_create(BLOCK_PANEL_TYPE);
if (panel != RT_NULL)
{
panel->angle_y = angle_y;
rtgui_widget_set_rect(RTGUI_WIDGET(panel), rect);
rtgui_object_set_event_handler(RTGUI_OBJECT(panel), block_panel_event_handler);
}
return panel;
}
void block_panel_destroy(block_panel_t* panel)
{
rtgui_object_destroy(RTGUI_OBJECT(panel));
}
rt_bool_t block_panel_event_handler(struct rtgui_object* object, struct rtgui_event* event)
{
struct block_panel *panel;
panel = BLOCK_PANEL(object);
if (event->type == RTGUI_EVENT_PAINT)
{
struct rtgui_dc* dc;
struct rtgui_rect rect;
rtgui_widget_get_rect(RTGUI_WIDGET(object), &rect);
dc = rtgui_dc_begin_drawing(RTGUI_WIDGET(object));
rtgui_dc_fill_rect(dc, &rect);
rtgui_rect_inflate(&rect, - 3);
dc_render_block(dc, &rect, panel->angle_y);
/* paint on each child */
rtgui_container_dispatch_event(RTGUI_CONTAINER(panel), event);
rtgui_dc_end_drawing(dc);
}
else
{
return rtgui_panel_event_handler(object, event);
}
return RT_FALSE;
}
void block_panel_get_client_extent(struct block_panel *panel, struct rtgui_rect *rect)
{
RT_ASSERT(panel != RT_NULL);
RT_ASSERT(rect != RT_NULL);
rtgui_widget_get_extent(RTGUI_WIDGET(panel), rect);
rect->x1 += 20; rect->y1 += 10;
rect->x2 -= 10; rect->y2 -= 10;
}